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Creators
Details
Licensed GPL-3.0-or-later
Published last year
Updated last week
All versions
1.16.8-1.21.10
Release
1.16.8-1.21.106 months ago 3,699
Uploaded by
Compatibility
Minecraft: Java Edition
1.21.9–1.21.10
Platform
Fabric
Supported environments
Client-side
Required content
Changes
- Improved CustomLeapGui scanner to be ~x200 faster also added a new option to have different background color as well as made the click register in any side of the screen
- Improved ChestProfit scanner to be ~x200 faster
- Improved CroesusProfit scanner to be ~x200 faster
- Improved CampHelper changed how the outlines look as well as the timer and the general logic, colors are no longer customizable but we hope these changes show how worth it that was
- Added support for different types of Keyboard Layouts on all of our Guis (no longer forces the EN_US layout)
- Changed ProtectItem to work inside of Trade menus
- Added LeapCounter
- Fixed ItemValue not working on some items which are in the api (some are still broken)
- Added completed alert to SharpShooterSolver
- Added HideSheeps
- Added WatcherKillAlert
- Changed ProtectItem to have a new option to use as fallback for items without UUID (ex: tactical insertion)
- Improved SelectedItemName
- Added HideHotbar
- Added HideHearts
- Added HideScoreboard
- Added HideExperience
- Fixed CancelF7BossSounds not working whenever the run ended
- Removed /dv reloadcfg command as this was not meant for the public anymore and caused memory leaks if used
- Changed SecretsSound so the sound is customizable now (/dv secretsound)
- Added garden exception option to PreventPlacingPlayerHeads seeing as though most of the player head-like items break there all the time
- Fixed DungeonMap displaying previous run's room names if using (mc)vanilla font
- Added MelodyMessage
- Added TerracottaTimer
- Changed CustomLeapGui to have static option for whenever your party is not full. with this option enabled, it'll fill in the spots of other classes with empty ones
- Added RemoveTabUselessHeads removes the gray heads that hypixel sets in the tablist
- Added ConfirmDisconnect
- Fixed DungeonMap skins not rendering the top layer of the player
- Added DeathTickTimer
- Added SecretTickTimer
- Changed (feature)Searchbar to focus whenever you hit (Control)CTRL + F
- Added TerminalDropKey changes your drop keybind whenever inside a Terminal gui
- Added SpringBootsProgress
- Changed SecretsHud to have colors so it no longer blends in with stone
- Added PeekChatKeybind
- Added ZoomKeybind
- Changed DungeonMap to have a new option for different scale size for heads (this might look weird once you update but you can set the same scale as you had on the Marker Scale option)
- Added BazaarOverlay highlights filled/partially filled/unfilled orders
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:j4Tr5Ve2:modydyZl"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:j4Tr5Ve2:modydyZl"
}



