Tags
Creators
Details
Licensed GPL-3.0-only
Published 6 months ago
All versions
1.1.3-forge
Release
VR Swing Sprint (Forge 1.20.1-1.1.3)2 months ago 2,757
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client-side
Required content
Changes
Version 1.1.3
- Prevents double pressing the joystick in a direction to start sprinting while in VR (should fix broken sprinting)
- 26.1 support!
Version 1.1.2
- Adds a minimum movement check to prevent faulty sprint activations and ensure that sprint deactivates reliably when stopping
Version 1.1.1
- Fixes NeoForge fallback on vanilla servers
Version 1.1.0
- When player is in VR, disabled some of vanilla's mechanisms to stop sprinting such as brushing past blocks and moving in a different direction
- Added dynamic speed boost based on arm swing speed (15%->60%, vanilla is 30%)
- Made prior system into fallback for when servers do not have the mod
Requires Vivecraft 1.3.3+
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:jAEjiIKx:8DLkDBkP"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:jAEjiIKx:8DLkDBkP"
}


