Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Tags
Creators
Details
Non-paid sponsor:
My discord admin's resource pack!
Also consider: re.share-abl.ink, My video sharing platform :3
🥇1st place trailer (By @VioLenceTheGoat)
🥈2nd place trailer (By @Partisan_00-y5j)
🥉3rd place trailer (Also by @Partisan_00-y5j)
The third place winner is a short yt video
Honourable mention:
Didn't lose or win because of suspected alting(still unsure if he was doing it tho...) Still a good trailer non the less!
Record-able
A lightweight screen recording mod for Fabric that lets you capture, clip, and relive your gameplay. Supports Minecraft 1.20 through 26.1.2+ across three build variants.
what does it do?
Record-able captures video and audio directly from your Minecraft session. No external software needed, no performance tanks. Uses on-demand FFmpeg downloads instead of bundling binaries.
Key features!
- Hardware acceleration support (NVENC, AMF, QuickSync)
- Software encoding with automatic ultrafast preset for smooth queue performance
- Performance Preset slider to dial in the speed-vs-quality tradeoff
- Four container formats (MP4, MKV, MOV, WebM)
- Customizable video quality and bitrate settings
- Audio capture from game with microsecond-precision A/V sync
- Microphone & Push-to-Talk (PTT) capture with a draggable mic overlay indicator
- Noise suppression on microphone input (FFmpeg afftdn adaptive denoiser)
- Separate audio tracks (game vs. mic) and audio chapter markers
- Simple Voice Chat integration (optional): captures proximity voice chat into recordings
- Max file size limits with auto-stop
- Customizable recording overlay (5 positions, scalable from 50% to 200%)
- Built-in watermark editor
- Redesigned settings UI with scrollable sections and storage management
- Built-in video collection browser with in-game video player
- Crash recovery: unfinished recordings from a previous crash are detected on next launch and can be remuxed into a clean, playable file
- Deferred Capture: record at low FPS during gameplay, render a smooth video offline afterward
- Mod compatibility checker: warns at startup if Flashback or ReplayMod are detected
Auto-Clip System
Record-able can automatically save clips when something noteworthy happens:
- Player death - captures your final moments (and whatever got you)
- Dimension change - portal transitions, End entries, etc.
- Achievements - clips the moment you unlock an advancement
- Kills - detects melee attacks, projectiles (arrows, tridents), and specialized/modded weapons via a damage-scan fallback
- Kill Montages - a rolling buffer stitches together a pre-roll, the kill event, and a post-roll into one clip
Clips are organized in a dedicated "Clips" collection UI with subfolder organization, a draggable scrollbar, and a Protect/Unlock feature to keep your best moments safe.
Deferred Capture
Deferred Render mode lets you capture frames at a low rate (5 to 30 FPS) to keep gameplay smooth, then render the final video offline with a configurable output FPS (30, 60, 120) and optional motion-compensated interpolation. Sessions that are not rendered immediately are saved to a Pending Renders queue so you can batch-process them later.
Replay Buffer
Save the last 30 to 120 seconds of gameplay at any time. The buffer is disk-backed so even long-duration or high-resolution sessions will not exhaust memory.
How does FFmpeg work?
First launch will prompt you to download FFmpeg. The mod handles this automatically from trusted mirrors (gyan.dev, johnvansickle.com, evermeet.cx) with SHA-256/MD5 integrity verification. One-time setup, then you're good to go.
System requirements (because ofc)
Fabric Loader
Legacy (Minecraft 1.20 - 1.20.4): Java 17
Sandwich (Minecraft 1.20.5 - 1.21.11): Java 21
Modern (Minecraft 26.1 - 26.1.2+): Java 25
FFmpeg (downloaded on first use when prompted)
Controls
Start/stop recording with a keybind (configurable)
Push-to-Talk keybind for mic capture (configurable)
Access settings, video collection, and clips from mod menu
Overlay shows recording status and duration in real-time
Additional bindable hotkeys: save replay buffer, add bookmark, open recording settings, open pending renders, toggle censor overlay, cancel recording, rename recording.
Technical details for the power-users!
Uses OpenAL loopback for audio capture with microsecond-precision timestamp tracking to prevent A/V drift. Video encoder runs async to avoid frame drops. Mic input is captured on a separate track with its own gain control. Supports custom FFmpeg parameters if you want full control.
Video uploads use SNI pinning and trusted-chain fallback for reliable TLS connections across all platforms, including HTTPS-inspecting proxies and mobile JVMs.
Compatibility
Record-able includes a compatibility bridge for coexistence with Replay Mod and Flashback. Auto-recording is suppressed during replay playback, and a replayYieldAudioDevice config flag manages OpenAL loopback device conflicts so the mods can share the audio pipeline.
A built-in mod compatibility checker warns you at startup if a known conflicting mod is detected, so you know before a recording starts.
That said, running multiple recording mods side by side can still cause visual or audio quirks, so your mileage may vary. (Shout-out to each respective mod's authors)
Also: high quality, high FPS, high resolution, and long recording times eat up a lot of Memory, CPU, and disk (so better be careful!)
What's new in V1-0.10
- Crash recovery: unfinished recordings from crashes are detected on next launch and can be remuxed
- Deferred Capture mode: record at low FPS, render smooth video offline with optional interpolation
- Pending Renders queue: manage and batch-render deferred sessions
- In-game video player: watch recordings without leaving Minecraft
- Mod compatibility checker: startup warnings for Flashback, ReplayMod, and BetterShields
- Projectile kills (arrows, tridents) now correctly trigger auto-clips and kill montages
- Replay buffer is now disk-backed, eliminating out-of-memory crashes on long sessions
- New bindable hotkeys: "Open Recording Settings" and "Open Pending Renders"
- Fixed hard crash on MC 1.21.11 when a modded screen called applyBlur() twice in one frame
- Fixed mic start-sync jitter (524 to 923ms variance) caused by imprecise timing reference
- Fixed duplicate kill-clip triggers on projectile hits
- Fixed non-monotonic DTS warnings from some DirectShow mic drivers causing audio desync
Disclaimer:
For complete clarity, this project was and is AI assisted.
TYSM KASAI! (BTW kasai if you see this, there's something special for you)


