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Details
Licensed MPL-2.0
Published 4 months ago
Updated 2 months ago
All versions
1.5.4+1.7.0
Release
Cobblebase 1.5.4+1.7.04 months ago 2,195
Compatibility
Minecraft: Java Edition
1.21.1–1.21.11
Platform
Fabric
Supported environments
Client and server
Required content
Changes
Cobblebase v1.5.4
New Features
Producer Job — Admin GUI Configuration
- New Producer section in Species Tab — Configure what any Pokemon produces directly in the admin GUI. Appears for every species at the top of the skill editor.
- Item ID with autocomplete — Type an item ID and get suggestions from Minecraft's item registry. Dropdown auto-closes when a valid item is entered.
- Item icon preview — Shows a live preview of the configured item next to the input field.
- Per-species cooldown — Set a custom cooldown per species (30s–3600s in 30s steps). No longer tied to the global Producer cooldown in the Jobs tab.
- Enable/Disable toggle — Pause production without losing the item configuration. Toggle back on anytime.
- Auto-assign Producer skill — When you configure an item and save, the Producer skill is automatically assigned if it wasn't already.
- Buffs tab shows produced item — Instead of "Producing species-specific items", the Buffs tab now shows the actual item name and count (e.g. "Producing White Wool x1 · every 300s").
Diving Job
- 25 non-diving Pokemon removed — Water/Flying types (Pelipper, Wingull, etc.), surface dwellers (Surskit, Araquanid), and land-based water types (Suicune, Slowpoke, etc.) no longer have Diving. 168 species remain.
- Full loot table documentation — New diving detail page on the wiki with all 18 items, drop chances, and proficiency scaling.
Changes
Friend Recruiter
- Prof 5 no longer summons legendaries — Prof 5 now works like all other proficiency levels: recruits same-type Pokemon with better rarity odds. Higher proficiency = more Rare/Ultra Rare spawns, fewer Common.
- Cooldown scales normally — Prof 5 cooldown now scales with proficiency like every other level, instead of the old fixed 30-minute cooldown.
Compatibility
- Chiselmon PC mod — Cobblebase is now fully compatible with Chiselmon. The Cobblebase button in the Pasture GUI no longer causes crashes when Chiselmon is installed.
Bug Fixes
- Producer instant drop exploit — Producer now waits the full cooldown before the first drop. Switching jobs to skip cooldown no longer works.
- GenericLootExecutor search radius — Diving, Archeology, and Pickup jobs now use the admin-configured search radius instead of a hardcoded value of 15.
- Producer item namespace — Items like "lead" in the hardcoded map now display correctly as "minecraft:lead" in the admin GUI instead of showing "Unknown item ID".
- Producer cooldown mismatch — Buffs tab now uses the per-species cooldown instead of always using the global default, fixing the mismatch between Species tab and Buffs tab values.
- Water-type Pokemon tethering — Water-type Pokemon are no longer teleported out of water by the pasture tether system. They now swim freely and are placed directly in nearby water when on land.
- Deploy target — Build system now deploys to the correct modpack folder (Cobbleverse 1.7.31).
Wiki / Species Database
- Diving skill added to 168 species in the online Species Database.
- FAQ updated: Diving reintroduced in v1.8 (no longer marked as "removed").
- Full diving loot table page added to wiki with all items, weights, and proficiency scaling.
- Diving added to sidebar navigation on all job detail pages.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:kPojQdms:CufxFggM"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:kPojQdms:CufxFggM"
}



