Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
Tickwatch
Track playtime, AFK time, sessions, player & mob kills, deaths and kill streaks â server-side, lightweight, crash-safe, LuckPerms-ready.
Tickwatch quietly records how long each player has played (AFK time excluded) and how many kills
and deaths they rack up, then stores it all in a clean JSON file. No client mod required, no impact
on your TPS â and a /tickwatch command when you want to look.
âĻ Why Tickwatch?
- ðŠķ Featherweight â tracking is one integer per online player per tick. That's it.
- ðĨïļ Server-side only â your players join with a vanilla client. Install it on the server and forget it.
- ð Fabric, NeoForge and Forge â Minecraft 1.21.11, 1.21.1 and 1.20.1.
- ðū Crash-safe by design â atomic writes with a rotating backup. A sudden power loss or hard crash cannot corrupt your stats.
- ⥠Never blocks the server â all disk writes run on a dedicated background thread.
- ðĪ AFK-aware â idle players stop earning playtime; AFK pools can't farm it either.
- ð
/tickwatchcommand â stats of any player (even offline) and leaderboards for any stat. - ðĢ Milestone broadcasts â optional "Notch has played for 100 hours!" announcements.
- ð LuckPerms integration â stats become LuckPerms meta (
tickwatch_kills,tickwatch_playtime,tickwatch_afk, âĶ) so any chat, tab or scoreboard mod that reads LuckPerms meta can display them, and every command has a permission node. - ð§Đ Public API â other mods can read stats, leaderboards and listen for kills, deaths and AFK changes.
ð What it tracks
For every player, per world:
| Stat | Detail |
|---|---|
| âąïļ Playtime | Active time in ticks, with a human-readable 2h 14m 30s field |
| ðĪ AFK time | Time online but idle, plus a live AFK flag |
| ð Sessions | Current session and longest session ever |
| âïļ Kills | Total, plus player kills and mob kills separately |
| ð Deaths | Times that player died, plus K/D ratio |
| ðĨ Kill streaks | Current streak (reset on death) and best-ever streak |
| ð Joins | Login count, first-join date, last-seen date |
Stored at <world>/fiw-clock/stats.json:
{
"players": {
"069a79f4-44e9-4726-a5be-fca90e38aaf5": {
"name": "Notch",
"playTimeTicks": 144000,
"playTimeFormatted": "2h 00m 00s",
"afkTicks": 14400,
"kills": 12,
"playerKills": 2,
"mobKills": 10,
"deaths": 3,
"killStreak": 4,
"bestKillStreak": 9,
"joins": 27,
"firstJoin": 1767225600000,
"lastSeen": 1769904000000,
"longestSessionTicks": 72000
}
}
}
Perfect for leaderboards, web dashboards, Discord bots, or anything that can read JSON.
ðŽ Commands
| Command | Permission node | Default |
|---|---|---|
/tickwatch stats [player] |
tickwatch.command.stats (.stats.others) |
everyone |
/tickwatch top <stat> [count] |
tickwatch.command.top |
everyone |
/tickwatch reload |
tickwatch.command.reload |
ops |
ðĶ Requirements
| Minecraft | Loaders | Java |
|---|---|---|
| 1.21.11 | Fabric, NeoForge | 21+ |
| 1.21.1 | Fabric, NeoForge | 21+ |
| 1.20.1 | Fabric, Forge | 17+ |
- Fabric: Fabric API + Fabric Language Kotlin
- NeoForge / Forge: Kotlin for Forge
Optional: LuckPerms â enables meta sync (/lp user <name> meta info shows the stats).
No Architectury or other wrapper mod required.
ð Install
- Install Fabric, NeoForge or Forge on your server.
- Add the matching dependencies to
mods/â Fabric: Fabric API + Fabric Language Kotlin; NeoForge / Forge: Kotlin for Forge. - Drop in the Tickwatch jar for your loader and Minecraft version.
- Start the server â stats start tracking immediately.
ðĄ Tickwatch is purely server-side. Players do not need it installed to join.
ð Links
- ð Source & issues: https://github.com/Fi3w0/Fiw-Clock
- ð License: MIT


