Tags
Creators
Details
2.5.0+mc1.21.4
Compatibility
Required content
Changes
New Features:
-
Added a "Replace Goals" mode! This option (under Goal > More > Play to...) will replace any lines/items on the card with new items as soon as they are scored.
(credit to AverageFlame for the suggestion!)
-
Added a score message for when items are lost in "Inventory" mode, or when a "Never get" objective is failed
-
Added message templates to
config/yet-another-minecraft-bingo/messages/game_start.jsonto allow custom start/end/scoreboard text! -
Performance improvements to card update packets when many teams/players are on the server.
-
Moved around a few config files to improve update migrations:
/stats.dbis renamed to/bingo.dbplayer-settings.jsonis now stored in SQLite
-
Added initial Placeholders API support! This only includes two filters for now:
%yet-another-minecraft-bingo:time%and%yet-another-minecraft-bingo:time_left%(to be expanded in future updates). -
Lobby worlds now support editing the datapack files for custom dimension/biome settings
-
The preset lobby teams are also now customizable via datapacks!
-
Completely removed the "Disconnect" button from the game over screen (was only used for backwards compatibility)
-
Removed the confusing "Skip Card when Lost" setting, which is now inferred from the "End When" menu
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(Client) Tiles with multiple items now display each item as part of the hover tooltip.
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(Client) 'Game over' screen now remembers which tab it was on, and only renders the win firework the first time it's opened.
-
(Client) Added an animation for card shuffle/reroll
-
(Client) Slight changes to the "Ready up" HUD/keybind behavior
Bugs Squashed:
-
Fixed the card occasionally generating with blank spaces when certain filters are applied
-
Fixed players being respawned when relogging if LAN or force-gamemode is used
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Prevent HUD desync with Simple Voice Chat when relogging
-
Fixed occasional "{team} completed their card!" messages when starting a new game
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Fixed the lobby menu entities being affected by night vision/fullbright (#145)
-
Prevent failures when generating/rerolling the card with certain game settings
-
Fixed compatibility with new versions of Just Enough Items
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Fixed tooltip description text wrapping translation support
-
Fixed compatibility with new versions of Quilt loader
-
Fixed some behavior not working correctly in survival/SMP mode
-
Fixed the
nextRoundWhenEveryoneDisconnectssetting just not working at all -
The lobby menu no longer breaks in custom lobbies when north-facing signs are used
-
Fixed Waystones keeping previous teleport locations after the world is reset
Translations
- New Chinese Simplified translations by BoredYukolin, teaSummer, nageih, yzy_sheep, and Young912!
- New Chinese Traditional translations by Leo_768 and BoredYukolin!
- New Danish translations by Libreh!
- New French translations by Yosh64, Guillarda, and Narkotiqu!
- New Portuguese translations by Lucasofchirst!
- New Hungarian translations by petya0927 and Remarci!
- New Russian translations by Mrpavel!
- New Turkish translations by Erkin_!
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:mHeNceaH:5zfU0qod"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:mHeNceaH:5zfU0qod"
}

