Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Tags
Creators
Details
This mod is made using MCreator, with models created in Blockbench.
本模组使用 MCreator 制作,Blockbench 建模。
Performance
In theory, this mod should not cause any performance issues, as it is only a weapon mod. The author has not added any per-tick checks, ores, structures, or similar content, and will probably not do so in the future unless there are special circumstances. You can use this mod without worry. Additionally, if using the weapons does put a strain on your device, you can address this through the performance optimization section in the config file, which includes several different options. In the current 1.1.0 Alpha version, the Bleed system only works with the T-baton. The other weapons directly use the optimized Bleed implementation due to the excessive workload involved.
性能方面
理论上不会产生性能问题,因为这只是一个武器模组。作者并未添加每 tick 检测、矿石或者结构等内容。如果没有特殊情况的话,以后也不会添加。你可以放心地使用此模组。此外,如果在使用武器的过程中确实对你的设备产生了负担,你可以通过 config 文件中的性能优化部分解决这点,其中包括不同的优化选项。目前 1.1.0 Alpha 版中,流血部分仅对拐生效,其他武器直接使用优化后的流血代码,因为工作量过大。
Localization
This mod currently includes localization files for Chinese, English, French, Turkish, Vietnamese, and Korean. However, many translations are still incomplete in the current 1.1.0 Alpha version.
本地化文件
本模组具备中文、英文、法语、土耳其语、越南语与韩语的本地化文件。目前 1.1.0 Alpha 版中,许多翻译并不完整。
Mod Content
This mod features various odd weapons, most of which are based on real-world weapons. The author is trying to recreate realistic forging processes, and suggestions are always welcome.
The plan for the 1.1.0 Release is to allow weapon attack damage to be directly modified through the config file. However, due to the author's current technical limitations, the 1.1.0 Alpha version only allows players to indirectly adjust weapon damage by modifying how much Bleed effect weapons can inflict. Releasing this version is also simply a way of showing that the author is still working on the mod.
Weapons often have special abilities. For example, the Scythe can drag entities a short distance. After pressing the right mouse button, the next drag will have an extended range. Pressing the right mouse button again will cancel this effect.
The mod is designed to be compatible with as many other mods as possible and to coexist well with them. It can currently be used alongside some gun mods, help players deal with certain difficult mods, and work with transformation mods. This is why it includes weapons such as the Scythe, which can be used alongside shotguns; the Jian, which can knock enemies back; and the Mo Blade, which has a huge model to address the problem of "giant creatures holding tiny swords."
Some weapons also produce sound effects when attacking, which are designed to blend naturally into the combat experience.
模组内容
本模组的内容为一些奇门兵器,多数为现实中存在的。作者正在尝试还原真实的锻造过程,欢迎各位提出意见。
计划在 1.1.0 Release 中允许玩家直接借助 config 文件修改武器的攻击力。但是受限于作者目前的技术水平,1.1.0 Alpha 版仅允许通过修改武器可以造成多少流血效果来间接调整攻击力。发布这个版本也只是表示作者仍在更新。
武器往往拥有特殊能力。例如,镰刀可以将生物拖拽一小段距离,在按下右键后,下一次拖拽距离会延长。再次按下右键可以取消该效果。
本模组的设计目的是尽可能适配更多模组,并与不同模组较好地共存。目前可以搭配一些枪械模组使用,也可以辅助玩家应对一些高难度模组,以及搭配一些变身模组。因此,本模组拥有可以搭配散弹枪使用的镰刀、能够击退敌人的锏,以及模型巨大、用于解决“巨大的生物拿着小巧的剑”这一问题的陌刀。
部分武器在攻击时会附带一些音效,使其较为自然地融入攻击过程。
Detailed Content
This mod includes various weapons, effects, and materials.
Weapons
Generally, blunt weapons deal additional damage based on the target's maximum health and inflict the Armor Shatter effect. Sharp weapons inflict Frost Dread. Some weapons can trigger a "Perfect Block" by pressing the right mouse button 0.5 seconds before being hit (adjustable through the config file). This was originally designed as a reward mechanic for successfully blocking during the shield-raising animation. Ranged weapons inflict the Eternal Wound effect.
Effects
Armor Shatter reduces armor and has its duration extended whenever the affected entity is attacked.
Frost Dread continuously deals cold damage.
Eternal Wound limits the target's current health.
There are also two invisible effects used to implement the Perfect Block mechanic.
Alloys
There are three alloys: Ancient Lightweight Alloy Mixture, Ancient Reinforced Alloy Mixture, and Ancient Decorative Alloy Mixture. All three are crafted directly using Netherite Scraps.
具体内容介绍
本模组拥有一些武器、一些效果与一些材料。
武器方面
一般钝器会额外基于目标最大生命值造成伤害,并给予支离破碎(Armor Shatter)效果;锐器会给予寒意(Frost Dread)效果。
部分武器可以在受到攻击前 0.5 秒(可通过 config 文件调整)按下右键触发“完美格挡”(Perfect Block)。这原本是为了应对举盾前摇而设计的奖励机制。
远程武器会造成“永恒之创”(Eternal Wound)效果。
效果方面
支离破碎(Armor Shatter)效果会减少护甲值,并且在受到攻击后延长持续时间。
寒意(Frost Dread)效果会持续造成寒冷伤害。
永恒之创(Eternal Wound)效果会限制目标当前生命值。
另外还有两个不可见的效果,用于完成完美格挡机制。
合金
三种合金:远古轻便合金混合物(Ancient Lightweight Alloy Mixture)、远古坚固合金混合物(Ancient Reinforced Alloy Mixture)与远古装饰合金混合物(Ancient Decorative Alloy Mixture)。三者均直接使用下界合金碎片(Netherite Scraps)制作。
Detailed Weapon Introduction Miscellaneous Weapons
These weapons are generally easy to craft and can be obtained directly through crafting.
Currently available: T-baton, Two Man Grab, Stick Knife, Lang Xian.
T-baton: Can block attacks. When held, it increases attack reach by 1 block.
Two Man Grab: Right-click to draw the hidden blade. It can be reassembled through crafting. When assembled, it is a blunt weapon; when the blade is drawn, it becomes a sharp weapon.
Stick Knife: Right-click to extend or retract the blade. In its stick form, it is a blunt weapon; in its knife form, it is a sharp weapon.
Lang Xian: Has a long attack reach and inflicts a large number of debuffs. A sharp weapon.
Zhuge Repeating Crossbow: Can fire multiple shots rapidly.
武器详细介绍 杂项武器
这类武器往往便于制作,直接合成即可获得。
目前内容: 拐、二人夺、棍刀、狼筅。
拐: 可以格挡。在手中可以延长 1 格攻击距离。
二人夺: 右键后可以拔出其中的刀刃,通过合成重新合拢。合拢时为钝器,拔出刀刃后为锐器。
棍刀: 通过右键切换刀刃的伸缩。棍子形态为钝器,刀形态为锐器。
狼筅: 攻击距离较长,并且给予大量负面效果。锐器。
Transitional Weapons
These weapons usually require a Blade Blank to be crafted first. The blank is then heated in a furnace before being combined with a Water Bucket and a Log.
Currently available: German Zweihander, Giant Ruler.
German Zweihander: Added at the suggestion of a friend. I gave it a special ability that allows it to transform into a shield when right-clicked. A sharp weapon with Perfect Block.
Giant Ruler: A rather ordinary weapon. A blunt weapon.
过渡武器
这类武器往往需要先制作刀胚,随后放入熔炉中冶炼,之后与水桶和原木进行合成。
目前内容: 德式双手剑、巨尺。
德式双手剑: 这是应我朋友的建议添加的武器。我为它制作了一个右键时化为盾牌的特殊能力。锐器,拥有完美格挡能力。
巨尺: 一把平平无奇的武器。钝器。
Short Weapons
These weapons are crafted using Ancient Lightweight Alloy Mixture to make a Blade Blank. The blank is then heated in a furnace and combined with a Water Bucket.
Currently available: Jian, Lantern Shield, Scythe.
Jian: Has a knockback ability and inflicts Weakness after attacking. A blunt weapon with Perfect Block.
Lantern Shield: Can be used to block attacks. Right-click to gain Night Vision for a period of time. A sharp weapon with Perfect Block.
Scythe: Added at the suggestion of a friend. Pulls the target a short distance towards the player after each attack. Right-click to pull the target directly in front of the player on the next attack. A sharp weapon.
短兵器
利用远古轻便合金混合物制作刀胚,放入熔炉中冶炼,再与水桶合成获得。
目前内容: 锏、灯笼盾、镰刀。
锏: 具备击退能力,攻击后给予虚弱效果。钝器,可以完美格挡。
灯笼盾: 可以用来格挡攻击。右键后获得一段时间的夜视效果。锐器,可以完美格挡。
镰刀: 应我朋友的建议加入的武器。每次攻击后将目标拉向玩家一小段距离,右键后下一次攻击可以直接将目标拉到玩家面前。锐器。
Long Weapons
These weapons are crafted using Ancient Reinforced Alloy Mixture to make a Blade Blank. The blank is then heated in a furnace and combined with a Water Bucket, followed by a Handle.
Currently available: Mo Blade, Ge.
Mo Blade: Has a slow attack speed and can cancel the riding state of hit targets. A sharp weapon with Perfect Block.
Ge: Has an extremely long attack reach and can till farmland. It is treated as a hoe. A sharp weapon with Perfect Block.
长兵器
利用远古坚固合金混合物制作刀胚,放入熔炉中冶炼,再与水桶合成,随后与握把合成。
目前内容: 陌刀、戈。
陌刀: 具备较慢的攻击速度,可以使被击中的目标取消骑乘状态。锐器,可以完美格挡。
戈: 具备很长的攻击距离,可以耕地,被视为一把锄头。锐器,可以完美格挡。
Decorative Weapons
Crafting recipes vary.
Currently available: Fan.
Fan: This may be the most useful weapon in the mod, as it can remove negative effects, block attacks, and heal when raised. It also provides a large number of different bonuses.
装饰武器
合成方式不定。
目前内容: 扇。
扇: 可能是这个模组中最好用的武器,因为它具备举起后解除负面效果、格挡与治疗的能力,还会给予大量不同的加成。


