Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Tags
Creators
Details
This mod improves the gameplay quality for Dan's Minigames, aiming to deliver the best experience to all players from around the World! The mod is required to the join server.
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🧱 Block Dash: Client Sided Walls
Walls are fully client sided, this removes wall rubberbanding and gives perfect wall knockback. This is accomplished by rendering the walls only on the client ones they are spawned on the server. This causes zero delay between the walls and the client, because they are on the client. The knockback walls apply when hit are also generated from the client, causing zero knockback delay.
🔫 Cow Strike: Client Sided Hitscan
Hitscan in Cow Strike if fully client sided. The client registers if the shooter hit a player with the DMG-47. It sends this packet to the server and damages the victim. Fighting players with higher ping can cause damage delay for the victim, since it takes time for this packet to travel to the server.
⚔️ Super Clash & Skebs: Red Border Tint
Adds a red tint around the border of the screen when the player is outside the border, to improve clarity if the player is outside the border or not. This packet originates from the same source when a player is outside the vanilla minecraft worldborder, but when this packet is send from the server players cannot place blocks either. The mod seperates the red tint from these other effects.
🏁 Theme Race: Client Sided Jumppads
Jumppads around the server are client sided. Whenever a player jumps on a jumppad the client launches them instantly, so players don't experience a delay between jumping and being launched.


