Tags
Creators
Details
Licensed ARR
Published last year
Updated 3 weeks ago
All versions
1.0.7
Release
MoreRealisticSurvival999 1.0.711 months ago 322
Uploaded by
Compatibility
Minecraft: Java Edition
1.21–1.21.10
Platforms
Bukkit
Paper
Purpur
Spigot
Changes
✨ New Features
-
Animal Realism:
- Passive mobs (cows, sheep, pigs, etc.) will now actively seek shelter when it begins to rain. They will try to find a dry spot under trees or player-built structures.
- This feature can be enabled or disabled in the
config.ymlunder the newanimal_realismsection.
-
Configurable Water Display:
- You can now choose how the water/thirst level is displayed to the player.
- In the
config.yml, underwater-levels.display, you can set themodeto either"actionbar"(the previous default) or"bossbar"to display a dedicated boss bar for thirst.
⚙️ Changes & Improvements
-
Expanded Biome Configuration:
- The
config.ymlhas been updated with extensive lists ofhotandcoldbiomes, covering almost all relevant biomes in vanilla Minecraft for more accurate temperature effects.
- The
-
Temperature System Overhaul:
- Normal Biome Temperature: Neutral biomes now have a default warming effect. The
normalrate in the config has been changed from0.0to0.75. - Cold Biome Rate: The temperature loss in cold biomes (
cold_biomerate) has been increased to match the rate of being in water (-4.0), making them significantly more dangerous. - Hot Biome Rate: The temperature gain in hot biomes (
hot_biomerate) has been doubled (from0.75to1.5) to make them more challenging.
- Normal Biome Temperature: Neutral biomes now have a default warming effect. The
-
Heat Source Detection Rework:
- More Accurate: The system now checks if heat sources are actually lit or active. This applies to:
- Campfires & Soul Campfires
- Furnaces, Smokers, and Blast Furnaces
- Brewing Stands (must be brewing)
- Composters (must be actively composting)
- More Heat Sources: The list of recognized heat sources has been expanded to include:
TORCH&WALL_TORCHSOUL_TORCH&SOUL_WALL_TORCHBEACON
- Heat Radius: The default
heat_source_radiushas been adjusted to2for a better balance between performance and detection range.
- More Accurate: The system now checks if heat sources are actually lit or active. This applies to:
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ciTVWf73:7bTtDTqO"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ciTVWf73:7bTtDTqO"
}

