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Creators
Details
Licensed MIT
Published 4 years ago
Updated 8 months ago
All versions
0.11.2
Beta
0.11.22 years ago 74.7K
Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Forge
NeoForge
Supported environments
Client and server
Changes
There is no 0.11.0 or 0.11.1 due to bad planning.
Changelog:
- Update to Minecraft 1.20.1!
- Patterns render in-world around you to other players! Freak people out with your casting prowess, or disrupt your opponents by reading their spells. Thanks, Amo!
- Move flight to pre-Enlightenment; choose between infinite flight in a small radius, or a short-lived flight with infinite range.
- Altiora -- a Great Spell that gives you fragile elytra wings.
- Quenched Allays -- generate media out of allays. Comes with a decorative staff and blocks, and ONLY ONE TEXTURE APIECE.
- Shepherd Directrix -- pop a boolean from the stack and choose which branch of a spell circle to take.
- Thought-Knots -- cheap foci you can only write to once.
- Lots of new decorative blocks thanks to the indefatigable Falkory.
- Actually let you read the lore I implemented last update and forgot to include anywhere. RIP Cardamom Steles.
- Performance and evaluator improvements mean that there is no longer a recursion limit, and you can execute many more patterns at once before the server yells at you.
- Patterns now render in text as patterns instead of the old HexPattern(...) format. Thank Sam for this wizardry.
- A lot of mathematical patterns work better with multiple types; you can add numbers and vectors, for example. This means there can be fewer patterns overall because they each work with more types.
- Overcasting works better, especially if your max health is different.
- 196 bugs closed and 143 merge requests accepted since the last release!
- Explosion now damages entities when used at eye level.
- You can't cheese the Flay Mind mishap to insta-kill your victim anymore.
- Fixed a lot of cheesy ways to cast spells without needing media.
- Fixed the bug where we had no devops
- Removed Hexxybrine
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:nTW3yKrm:xENnFQpR"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:nTW3yKrm:xENnFQpR"
}

