
MREs
ArchivedAdds immersive and realistic military MREs, which you can unpack and eat their contents.
0.4
Compatibility
Required content
Changes
🔥🔥🔥 RELEASE 0.4 🔥🔥🔥
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Fixed some serious bugs like result item removal after interacting with off-hand item
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Added new mob - Army Zombie 🧟♂️
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Added new item - Army Tag, which you can use for trade with weaponsmith villager. To receive an Army Tag, you need to slay Army Zombie.
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Added new trades for weaponsmith villager. Now he can sell you for Army Tags various drinks and MREs.
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Added tags
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You can hold only one MRE per slot in your inventory
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Now you can stack MREs like this

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Finally fixed can opener texture...
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Fixed combat knife texture a little bit bruh
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Added Apple Juice and Water Bottle. Apple Juice with small chance will start to regenerate your health and Water Bottle will feed you.
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Added pack of hardtacks
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Geckolib is required! (custom animations for Army Zombie)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:nkMSIL0z:H7naCmM4"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:nkMSIL0z:H7naCmM4"
}
