0.1+mod
Compatibility
Changes

Currently, artifacts can be obtained by command for easy experimentation.
Each artifact has a similar cooldown to that of Minecraft Dungeons, but slightly adapted to be balanced in Minecraft. The harder the level of play (difficulty), the longer the ability recharge time will be, leading to a continuous challenge to balance the strategic use of artifacts.
Available Artifacts

Each artifact is suitable for different styles of play: those who love to attack from the front, those who prefer to protect themselves and those who seek tactics in the escape and recovery phases.
How to get the artifacts
To get the artifacts, use the command:
/function diesse:mcda/a_give/...
Typing this command in the chat will appears all the available artifacts in this pack.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:np6mA6ZR:e19yAhwo"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:np6mA6ZR:e19yAhwo"
}

