Compatibility
Minecraft: Java Edition
1.21.x
Platforms
Tags
Creators
Details
Licensed Apache-2.0
Published 3 months ago
ZombieApocalypseSSS
A full-featured zombie apocalypse survival plugin for Paper 1.21+
Turn your Minecraft server into a post-apocalyptic nightmare — one corpse at a time.
📖 Table of Contents
- ✨ Features
- 📦 Requirements
- 🚀 Installation
- ⌨️ Commands & Permissions
- 🔧 Configuration
- 🔫 CombatGunSSS Integration
- 🧩 Developer API
- 🔍 Troubleshooting
- ❓ FAQ
- 📄 Credits
✨ Features
🧠 Advanced Zombie AI
- 15+ configurable zombie types (Tank, Screamer, Assassin, Boss, etc.)
- Hive Mind — group aggro behavior
- Noise system — blocks, gunshots, explosions attract zombies
- Scent detection — sneak < walk < sprint
- Feign Death zombies revive after a delay
- Breaker AI — destroy doors and blocks
- Sun weakness (burn or slow)
🎯 Tier Evolution System
| Tier | Multiplier | Speed | Knockback |
|---|---|---|---|
| Primal | ×1.0 | — | 0 |
| Adapted | ×1.2 | +0.1 | 0 |
| Mutated | ×1.5 | +0.2 | 0.2 |
| Aberrant | ×2.5 | +0.3 | 0.5 |
📈 Progressive Difficulty
| Phase | Days | Spawn Rate | Unlock |
|---|---|---|---|
| 1 | 0–5 | 40% | Basic zombies |
| 2 | 6–15 | 70% | Status zombies |
| 3 | 16–30 | 90% | Special zombies |
| 4 | 31+ | 100% | All types |
⚠️ Fixed in 4.4.0: Phase-based spawning now works correctly.
🧬 Infection System
- 0–100 infection points
- Effects scale with level
- +5 per hit (30% chance)
- Natural decay (~1 point / 30s, faster in safe zones)
🧠 Psychological Horror (Sanity)
- BossBar display (green → purple)
- Hallucinations, fake sounds, fake messages
- Drains in darkness, near zombies, when alone
⚠️ Fixed in 4.4.0: All sanity multipliers now apply correctly.
🔥 Campfire Safe Zones
- Prevent zombie spawning
- Heal players and reduce infection
- 3 upgrade tiers
- Zombies can destroy them
🩹 Survival Items
- Bandage — stop bleeding
- Antivirus — reset infection
- Adrenaline — temporary boost with crash
- Zombie Camo — ignored by zombies
- Radio — locate supply drops
🌙 Blood Moon
- Random night event (default 5%)
- Increased spawn rate and stronger zombies
- API events available
📦 Supply Drops
- Random drops near players
- Fully configurable loot table
- Optional coordinate broadcast
⚠️ Fixed in 4.5.0: Tier 3 campfire radius now correctly blocks zombie spawns.
🔫 Sentry Turrets
- Auto-target zombies
- Multiple ammo types
- Persistent across restarts
⚠️ Fixed in 4.4.0: Data loss issue resolved.
🌍 World Structures
- Military Checkpoint
- Crashed Plane
- Hospital
- Survivor Camp
- Outpost
✔️ Scale with difficulty ✔️ No ocean spawning
📖 Survival Guide GUI
- Interactive in-game guide
- Covers all systems and mechanics
📦 Requirements
| Component | Version |
|---|---|
| Java | 21+ |
| Paper | 1.21+ |
| WorldGuard | Optional |
| ProtocolLib | Optional |
🚀 Installation
- Download the
.jar - Place it in
plugins/ - Start the server
- Edit configs
- Use
/zapoc reload
⌨️ Commands
| Command | Description |
|---|---|
/zapoc reload |
Reload config |
/zapoc summon |
Spawn zombie |
/zapoc infect |
Infect player |
/zapoc cure |
Cure |
/zapoc panic |
Spawn horde |
/zapoc bloodmoon |
Toggle event |
/zapoc supplydrop |
Force drop |
/zapoc stats |
View stats |
🔐 Permissions
| Permission | Description |
|---|---|
zapoc.admin |
Full access |
zapoc.use |
Use features |
zapoc.immune |
Immune to infection |
🔧 Configuration
Config files:
config.ymlzombies.ymlitems.ymlevents.ymlmechanics.ymlturrets.ymlsun-effect.ymlspawn-control.ymlmessages_en.ymlmessages_vi.yml
🔫 CombatGunSSS Integration
👉 https://modrinth.com/plugin/combatgunsss
- 30+ guns
- Full compatibility
- Optional but recommended
🧩 Developer API
ZombieApocAPI api = ZombieApocAPI.getInstance();
api.isInfected(player);
api.getInfectionPoints(player); // raw 0–100
api.getSanity(player); // new in 4.5.0
api.isBleeding(player); // new in 4.5.0
api.spawnZombie(world, location, "tank");
api.isInSafeZone(location);
Events:
- BloodMoonStartEvent
- BloodMoonEndEvent
- SupplyDropEvent
- ZombieInfectEvent
🔍 Troubleshooting
Zombies not spawning
- Check
spawn-control.enabled - Ensure world is enabled
- Use Paper (not Spigot)
- Test with
/zapoc summon
Zombies spawning inside Tier 3 campfire zones
- Fixed in 4.5.0
- The spawn-block check now uses a 5×5 chunk search to cover the full 40-block radius
API zombie has wrong / mixed type after spawnZombie()
- Fixed in 4.5.0
- Previous builds applied a random type first then the requested type, leaving stale PDC keys
Spawn phases not working
- Fixed in 4.4.0
- Update plugin
Sanity system not working
- Fixed in 4.4.0
- Check
mechanics.yml
Infection not disabling
- Fixed in 4.4.0
Turrets disappearing
- Fixed in 4.4.0
Recipes not showing
- Fixed in 4.3.3
Zombie names broken
- Fixed in 4.3.3
Structures spawning in ocean
- Fixed in 4.3.1+
/reload breaks plugin
- Always restart server
❓ FAQ
Does this replace vanilla zombies?
Optional — configurable.
Does it support multiple worlds?
Yes.
Is it laggy?
Optimized, but depends on config.
Can I disable infection?
Yes (config.yml).
Do I need CombatGunSSS?
No, but recommended.
Does it support Spigot?
No — Paper only.
📄 Credits
Author: Duong2012G License: Apache 2.0
Open source — contributions welcome.


