1.0
Compatibility
Changes
💰 P_Economia
Plugin de Economia para Minecraft
P_Economia é um plugin robusto para servidores Minecraft que implementa um sistema de economia com múltiplas moedas, rankings dinâmicos, menus interativos, integração com Vault e PlaceholderAPI, cheques e displays de holograma.
Foi desenvolvido com foco em performance, personalização e escalabilidade, ideal para servidores que buscam uma economia avançada.
🚀 Funcionalidades
✅ Múltiplas Moedas – totalmente configuráveis (nome, símbolo, saldo inicial, tags de magnata).
📊 Rankings Dinâmicos – atualização automática, com hologramas e armor stands.
🔗 Integração com Vault – compatibilidade com outros plugins de economia.
🔧 Integração com PlaceholderAPI – placeholders personalizáveis para chats, scoreboards e mais.
🖥️ Menus Interativos – GUI para saldo, preferências, histórico e configurações.
📄 Sistema de Cheques – crie e resgate cheques físicos com valores em moedas.
💬 Mensagens Personalizáveis – suporte a chat, action bar e títulos (ativáveis/desativáveis por jogador).
👤 Skins Personalizadas – compatível com SkinsRestorer para exibir skins nos rankings.
🗄️ Banco de Dados – armazenamento persistente de saldos, transações e configs.
📦 Requisitos
- ⚡ Vault (opcional, mas recomendado)
- 📜 PlaceholderAPI (para placeholders personalizados)
- 🎭 SkinsRestorer (para skins em displays de ranking)
⚙️ Configuração
Arquivos gerados automaticamente em:
/plugins/P_Economy/
config.yml→ Configurações gerais.currencies.yml→ Definição das moedas.commands.yml→ Configuração de comandos.menus.yml→ Configuração dos menus interativos.Idiomas/pt_br.ymleIdiomas/en_us.yml→ Traduções e mensagens.
⌨️ Comandos Principais
| Comando | Descrição | Permissão |
|---|---|---|
/economia saldo [moeda] |
Exibe o saldo do jogador. | peconomy.use |
/economia top [moeda] |
Mostra o top 10 jogadores. | peconomy.use |
/economia toggle [moeda] |
Ativa/desativa recebimento. | peconomy.use |
/economia transacoes [moeda] |
Histórico de transações. | peconomy.use |
/economia message_prefs |
Menu de preferências de mensagens. | peconomy.use |
/economia cheque <valor> <moeda> |
Cria um cheque. | peconomy.cheque |
/economia reload |
Recarrega configs. | peconomy.admin |
/economia add/remove/set |
Gerencia saldo de jogadores. | peconomy.admin |
🔑 Permissões
peconomy.use→ Comandos básicos.peconomy.admin→ Comandos administrativos.peconomy.cheque→ Criar/resgatar cheques.peconomy.customcommands→ Executar comandos personalizados nos menus.
🪄 Placeholders (PlaceholderAPI)
%peconomy_balance_<moeda>% → "$100.00"
%peconomy_magnata_<moeda>% → "[Magnata]"
%peconomy_toggle_<moeda>% → "Enabled/Disabled"
%peconomy_actionbar% → "Enabled/Disabled"
%peconomy_title% → "Enabled/Disabled"
%peconomy_lasttransaction_<moeda>% → "ADD $50 Mr_Haruki"
%peconomy_top_<moeda>_<posição>_<tipo>%
💰 P_Economia
Economy Plugin for Minecraft
P_Economia is a robust plugin for Minecraft servers that implements an economy system with multiple currencies, dynamic leaderboards, interactive menus, Vault and PlaceholderAPI integration, checks, and hologram displays.
It was developed with a focus on performance, customization, and scalability, making it ideal for servers looking for an advanced economy system.
🚀 Features
✅ Multiple Currencies – fully configurable (name, symbol, starting balance, magnate tags).
📊 Dynamic Leaderboards – automatic updates, with holograms and armor stands.
🔗 Vault Integration – compatibility with other economy plugins.
🔧 PlaceholderAPI Integration – customizable placeholders for chats, scoreboards, and more.
🖥️ Interactive Menus – GUI for balance, preferences, history, and settings.
📄 Check System – create and redeem physical checks with currency values.
💬 Customizable Messages – support for chat, action bar, and titles (enable/disable per player).
👤 Custom Skins – compatible with SkinsRestorer to display skins on leaderboards.
🗄️ Database – persistent storage of balances, transactions, and configs.
📦 Requirements
- ⚡ Vault (optional, but recommended)
- 📜 PlaceholderAPI (for custom placeholders)
- 🎭 SkinsRestorer (for leaderboard display skins)
⚙️ Configuration
Files are automatically generated in:
/plugins/P_Economy/
config.yml→ General settings.currencies.yml→ Currency definitions.commands.yml→ Command configuration.menus.yml→ Interactive menu configuration.Languages/pt_br.ymlandLanguages/en_us.yml→ Translations and messages.
⌨️ Main Commands
| Command | Description | Permission |
|---|---|---|
/economy balance [currency] |
Displays the player’s balance. | peconomy.use |
/economy top [currency] |
Shows the top 10 players. | peconomy.use |
/economy toggle [currency] |
Enables/disables receiving. | peconomy.use |
/economy transactions [currency] |
Transaction history. | peconomy.use |
/economy message_prefs |
Message preferences menu. | peconomy.use |
/economy check <amount> <currency> |
Creates a check. | peconomy.cheque |
/economy reload |
Reloads configs. | peconomy.admin |
/economy add/remove/set |
Manage player balances. | peconomy.admin |
🔑 Permissions
peconomy.use→ Basic commands.peconomy.admin→ Administrative commands.peconomy.cheque→ Create/redeem checks.peconomy.customcommands→ Execute custom commands in menus.
🪄 Placeholders (PlaceholderAPI)
%peconomy_balance_<currency>% → "$100.00"
%peconomy_magnate_<currency>% → "[Magnate]"
%peconomy_toggle_<currency>% → "Enabled/Disabled"
%peconomy_actionbar% → "Enabled/Disabled"
%peconomy_title% → "Enabled/Disabled"
%peconomy_lasttransaction_<currency>% → "ADD $50 Steve"
%peconomy_top_<currency>_<position>_<type>%
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:YLO1VtDA:gK6FeuO0"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:YLO1VtDA:gK6FeuO0"
}

