Links
Tags
Creators
Details
1.20.3
Compatibility
Changes
Patch note:
- Reverted
FakeChannel.classhandling due to imperfection - Added new method to Prevent other Plugins from executing
PlayerJoinEventwhen Doll join (For Test)
- The new method should completely preventing other plugins from executing
PlayerJoinEventto produce error - This should execute only when Doll Spawn
- Please write an issue if this method is causing any error (behave wrongly) or incompatibilities
Note: This method rely on Event priority & Plugin Load Order, which if there is plugin that load prior than this Plugin and with the same priority (Lowest) may produce some problem (listen and make changes to PlayerJoinEvent). [Edited 17-Jan]
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:n3s2JUTc:LCO4OEtd"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:n3s2JUTc:LCO4OEtd"
}

