Tags
Creators
Details
2.6
Compatibility
Changes
βREQUIRED: ProtocolLib is needed for this version to work!β
This is a MAJOR update. Please read carefully.
β οΈ IMPORTANT REQUIREMENTS:
ProtocolLib is now REQUIRED for this version to function correctly.
π Premium Auto-Login (FastLogin) THIS FEATURE IS IN BETA! IT IS RECOMMENDED TO LEAVE IT DISABLED ON PUBLIC SERVERS FOR SECURITY REASONS!
Added automatic login for Premium Minecraft users. UUID Protection: Uses packet injection to force the server to use Offline UUIDs even for Premium players. This prevents inventory/data loss when switching between Cracked and Premium modes. IP Security: Auto-login requires the player to join from the same IP address as their last successful login (configurable). New Commands: /premium: Enables auto-login for your account (verifies with Mojang API). /cracked: Disables auto-login and requires password entry.
π Brute-Force Protection (Account Locking)
If a player is kicked 3 times (default) for max password attempts, their account is LOCKED. Locked players cannot move, chat, or execute commands upon joining. Admins must use /pureauth unlock <player> to restore access.
π Discord Webhook Integration (BETA)
Get real-time alerts on your Discord server for: Failed login attempts. Account lockouts. Admin actions (Force Login, Unregister, Password Change).
π οΈ Admin Tools & Fixes
New Command: /pureauth register <player> <password> (Register players manually). New Command: /pureauth unlock <player> (Unlocks a blocked account). Fixed Command: /pureauth setpassword now correctly identifies players by UUID, fixing issues where the password wouldn't update in-game. Better Stats: /pureauth stats now displays detailed security and premium settings.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:a0H5ojum:m9oqPIZq"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:a0H5ojum:m9oqPIZq"
}

