Tags
Creators
Details
2.9
Compatibility
Required content
Changes
[Added] Now when /nick random <player> is executed, nick that player will get cannot be existing nick on server.
[Added] Expanded random.yml. To get new file, you need to delete the existing one.
[Added] New option max-nick-length (default: 16) in nicknames.yml, which prevents for custom nicks to be longer than selected amount.
[Added] API for plugin → Useful for developers. For more information look on HrdaNick WIKI
[Added] New Command /nick whois <player> for admins to get the original nickname of nicked player.
[26.1?] Right now I'm still waiting for new version of NickAPI, until then, HrdaNick will be supporting only 1.21.x
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:qmhNYtGJ:Hk8pRQYN"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:qmhNYtGJ:Hk8pRQYN"
}

