2.0.1
Compatibility
Changes
This version is for optimization,and rendering fixes, here's what changed:
Performance Improvements:
-Optimized volumetric cloud rendering by reducing redundant 3D noise sampling.
-Improved volumetric lighting calculations while preserving the original cloud self-shadowing behavior.
-Optimized water wave parallax sampling with distance-based adjustments.
-Reduced unnecessary calculations in shader rendering paths.
Water Rendering Improvements
-Fixed underwater water-surface visibility.
-Improved atmospheric lighting when viewing the water surface from underwater.
-Applied underwater rendering improvements to the standard Iris/OptiFine, Distant Horizons, and Voxy rendering paths.
Compatibility & Features
-Preserved existing shader features and quality settings.
-No intentional feature removals.
-Existing configuration options remain available.
Nexus Unbound 2.0.1 focuses on better rendering performance, improved water rendering, and preserving the visual features of the 2.0.0 release.


