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Licensed GPL-3.0-only
Published 2 years ago
Updated 2 years ago
All versions
1.0.1
Release
Recovery Totem 1.0.12 years ago 481
Compatibility
Minecraft: Java Edition
1.21–1.21.1
Platforms
Paper
Spigot
Changes
Added a config option for players to not keep other Recovery Totems through respawn
- As per usual, one totem will be destroyed
- However, the remaining totems will drop where they died
- This is disabled by default, so the default behavior has not changed
# By default (false), the player will destroy one Totem of Recovery and keep all other items, including other Totems of Recovery.
# If this is set to true, the player will still destroy one Totem of Recovery and keep all of their other items.
# However, if they were carrying more Totems of Recovery, those will be dropped where they died.
drop_other_recovery_totems_on_death: false
To enable this, copy this into your config and set the value to true.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:eBqOQXoA:ndMZChDv"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:eBqOQXoA:ndMZChDv"
}

