Tags
Creators
Details
Licensed GPL-3.0-only
Published 6 months ago
Updated 2 months ago
All versions
0.8.4-forge
Release
[Forge] EbWizardry-Redux 0.8.4 for 1.20.13 months ago 1,369
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
- feat: added Auto-smelt, Lava Walking, Storm, Undead helmets, Recovery artifact
- refactor: Major overhaul of the Artifact Effect system (IArtifactEffect, QuickArtifactEffect, ArtifactItem) for better performance and extensibility
- refactor: Migrated legacy artifact effects to dedicated logic classes (Amulets, Rings, and Charms)
- fix: errors with Feeding Charm artifact
- fix: better progression reduction calc, when 60% of the max recent spells are casted, the reduction is applied (50% less progression)
- fix: Game Crash when grabbing a wand from a spell table while inventory is full
- fix: Arcane Lock lacking ability for allies to open it
- fix: Fix ruined spell book earth gives Sorcery spell books
- refactor: minion test removed
- fix: (fabric) now imbuement enchants are only applied to tiered and enchantable items (avoiding crash with other mods)
- fix: inject arms pose into HumanoidModel now checks if the entity is a player (avoiding weird crash with piglins)
- fix: Leeching ring now has a 30% chance to heal the player, not always
- fix: extractor ring now works when killing mobs, not just when hurting them
- fix: better description for Haggler's Sign
- fix: charm spell discovery wasn't working due to incorrect loot parameter check
- fix: amulet transience now uses the correct event: player damaged
- fix: combustion ring now explodes when the player kills a mob with fire damage (it was calling the wrong event)
- fix: Lich Amulet now correctly redirects damage to owned minions when player is hurt
- fix: Channeling Amulet now correctly cancels shock (not frost) damage on player hurt
- fix: Banishing Amulet now correctly teleports the attacker when player is hurt
- fix: Soulbinding Ring now correctly tracks soulbound creatures on the server side
Optional dependencies
Any compatible version
Any compatible version
Supplementary resources
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:s5qOekOc:dzonU3ri"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:s5qOekOc:dzonU3ri"
}

