Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Tags
Creators
Details
The Clone adds a terrifying new monster. A strange creature lurks in the world, one that looks exactly like a player but darker with glowing eyes. It watches silently from a distance, always appearing nearby with an eerie sound. If you lock at it, it may simply vanish⊠or turning into a monster. You may think youâre alone, but when you hear that soundâŠÂ youâll know itâs watching.
Updates continue on Curseforge
- A mod made by Zcoper
- Mod created with MCreator!
- Requires Geckolib
â Visit my Discord Server! https://discord.gg/akP56NtmVQ
â Important FaQ
Spoiler
âș [OLD] What is my console spaming?
Most mobs use special spawning conditions, which means that these mobs can only appear under certain conditions. If the spawning conditions work, this spam is created in the console.
âș [OLD] Why can't I summon a mob?
Spawning Conditions determine which conditions must be met in order to spawn certain mobs. Some mobs only spawn above Y level 60. Some below. Most mobs can only spawn in the overworld than in other dimensions.
âș Why are features missing in different versions?
It is recommended to play the newest versions of higher minecraft versions.
Not all features of MCreator available or the same in different versions. For example: Version 1.19.2 doesn't have the feature of shield, better structure generation or custom villagers, but Version 1.20.1 does have them.
âș How does the Phases work?
Through the phases that increase up to phase 3, The Clone becomes more aggressive.
Phase 0 Spawns far from the player and vanishes when looked at.
Phase 1 Spawns closer. If looked at, it transforms into a monster but does not attack.
Phase 2 Spawns even closer. The monster can now attack the player.
Phase 3 Spawns very close. The monster can emerge from the ground.
âș How to change phases?
Phases are reset to 0 if The Clone kills a player.
Alternatively, you can use the command "clone_add_phases" to increase the phase by one. The phases are reset to 0 with the command âclone_reset_phasesâ.
âș How can I disable other skins?
Other skins from the clone can be disabled when setting the gamerule "EnableMultipleCloneSkins" to false.
If set to false, only belon and unnamed skins will be used.
âș How does he changes skins?
The Clone can change his skin from 13 different opions when he spawns and the gamerule "EnableMultipleCloneSkins" is set to true. When the clone spawns as a player, it will randomly pick a number from 0 to 12 which determinds his skin.
Number 0 or anything above 12 = Belon Number 1 = Unnamed Number 2 = Paul Number 3 = Chaos Number 4 = Hannes Number 5 = Steve (Buddy) Number 6 = Kerjoc Number 7 = DiggazuspÀt Number 8 = Slime_HD5800 Number 9 = Lilly Number 10 = Slimmy Number 11 = Zcoper Number 12 = Ash

At first glance, The Clone appears as a normal player that stalks the player. Its arrival is marked by a distant sound, a warning that it has spawned nearby, silently watching its target. If you look directly at the Clone, it either vanishes or reveals its true form. When this happens, youâll be blinded for a brief moment, just enough time for it to disappear. But donât be fooled, itâs still there, lurking, waiting to strike from a random direction. The Clone moves quickly, can destroy blocks, climb up to four blocks high, and break shields. It can even burrow underground, resurfacing beneath unsuspecting players. Sometimes, it disappears entirely, leaving behind only an eerie silence.
- Config File not inculed.
- You are all allowed to use this mod in your modpacks!
- Do not port my mods without permission!


