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3.8.6
Compatibility
Required content
Changes
That's it, I've done it guys
This version can be directly dragged into the mods/ folder of Forge loader
Did not change anything else, like those existing unfixable glitch appeared when using Forge Version of Origin
Note: if you are using forge, the dependency of Origins will be the Forge Version of Origins
Turns out I had to download the Forge Development Kit and setting up the whole thing
Then build using gradle after changing some settings inside yadeyade
And yeah, despite having a compiled java file inside, it does not contain anything other than the constructor, so that Forge loader won't get mad at me
Not sure about NeoForge and Quilt tho, never tested. As long as they share the same registering system with the Forge and Fabric then should be good
Months of Java course at university allows me to achieve this lmao
Optional dependencies
Supplementary resources
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:9qGn08Dr:8Ffm6Jmo"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:9qGn08Dr:8Ffm6Jmo"
}

