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Details
Licensed GPL-3.0-or-later
Published 3 years ago
Updated last month
All versions
2.4-b02c
Beta
Cold Sweat 2.4-b02clast year 476
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
2.4-b02c
Fixes:
Technical Changes:
- Added a new "acclimation" mechanic:
- By spending time in hotter or colder climates, player can now adapt to more comfortably live in them
- This causes their livable temperature range to be shifted upward or downward
- The player can acclimate to live in climates up to 20°F/10°C hotter or colder than normal (configurable)
- Complete acclimation takes about 15 minutes (also configurable)
- The rate at which the player is damaged by freezing/overheating is now dependent on how fast they are freezing/overheating
- For example, if the player is in a 100°F/37°C area, they will take damage at the normal rate
- If the player is in a 400°F/200°C area, they will take damage much faster
- Wearing insulation slows down the rate of damage
- Lava now increases the player's temperature logarithmically (A.K.A. diminishing returns), as the amount of lava increases
- This means one block of lava is more effective than before, but a whole pool of lava is slightly less effective
- This should make it more fair as both a tool for warming up and a hazard to avoid
- Added new "Temperature Effects" sub-page to the config menu, which allows for individually tweaking the negative effects of freezing/overheating
- This includes new settings for changing the blur and camera sway effects from overheating
- Water droplets caused by being wet now only show on the sides of the screen to reduce obstruction
- The body temperature readout (with a thermometer) now shows a gradient rising from the bottom as the player's temperature exceeds 100/-100
Fixes:
- Fixed crash when saving configs and Tough as Nails isn't loaded
- Fixed crash when saving the player's NBT data in some cases
- Fixed ConcurrentModificationException crash when managing cached capability data
- (1.21) Fixed armor items stacking to 64
- Fixed mount configs only working for living entities
- Fixed the thermal source spread blacklist not being used for determining if the hearth is under a roof
- Fixed how smokestacks and Create fluid pipes connect to thermal sources and each other
- Fixed the chameleon's head and tail disappearing after a long time of being loaded
- Fixed bug that caused attributes to sometimes throw errors when queried
- Fixed the player's wetness not being removed after using a trident
- Fixed rounding error on the body temperature readout
Technical Changes:
- Added "logarithmic" (boolean) field to block temp JSON and KubeJS configs
- Makes a block deliver "diminishing returns" as more of them are present around the player
Supplementary resources
| File | Type | Size | |
|---|---|---|---|
| ColdSweat-2.4-b02c-sources.jar | Unknown | 1.4 MiB |
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