Links
Tags
Creators
Details
Licensed ARR
Published 2 years ago
Updated 3 weeks ago
All versions
1.20-2.8.8
Release
stonezone-1.20-2.8.8-fabriclast year 1,537
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Fabric
Supported environments
Client and server
Required content
Changes
LEGEND
- (COMMON): FORGE & FABRIC
- (IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
- (UDS): Undetected StoneType have been manually added.
ADDED:
- Nature's Spirit (UD): Kaolin Color Variations - #115
- StoneZone (COMMON): Added the Tooltip where it will now show where blocks are from: "Stone Type" or "Mud Type"
v2.8.7
UPDATED:
- Stone Zone (COMMON): Blacklisted RGB Blocks
v2.8.6
UPDATED:
- Stone Zone (COMMON): Updated to use Every Compat v2.8.6
v2.8.5
UPDATED:
- BlocksPlus (FORGE): Improved furance's texture
- Stone Zone (COMMON): Fixed Building But Better's mod-id - @igalaxy
- WARNING: If you have Building But Better installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID
ADDED:
- Galesphere (UDS): pink_salt, rose_pink_salt, pastel_pink_salt
v2.8.4
UPDATED:
- Macaw's Bridge (FORGE): Re-enable the
requiresChildren()- Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes- WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone
ADDED:
- EN_US: stone_bridge from Macaw's Bridge (missed that one) - #110
v2.8.3
UPDATED:
- Stone Chest (FORGE): Fixed the chests' missing textures in inventory - #108
v2.8.2
UPDATED:
- Stone Zone (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted
ADDED:
- Aerial Hell (UD): 7 StoneTypes - #105
- glaucophanite
- lunatic_stone
- volucite_stone
- dark_lunatic_stone
- slippery_sand_stone
- smoky_quartz
- aerial_netherack
- children: golden_nether_bricks
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:uYwn8IP5:ItUkVDwJ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:uYwn8IP5:ItUkVDwJ"
}


