All versions
1.2.0
Release
ReBalance 1.2.02 years ago 1.05M
Uploaded by
Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Fabric
Forge
NeoForge
Supported environments
Server-side
Singleplayer
Required content
Changes
USE CONNECTOR FOR FORGE/NEOFORGE
ReBalance 1.2.0
- Config is now rebalance.json5 (Make sure to move your config values over!)
- Added dynamic_reduction_start config value, defines when the dynamic reduction should kick in
- Added should_ignore_first_hit config value, defines if the first hit shouldn't be rebalanced, which is how it works in 1.0.0
- Fixed leap between damage numbers when minimum is met, for example with a minimum of 5.0, if dealing 4.0 damage the result would be 4.0, but at 5.0 it would be 2.5, being less than 4. Another example being weapons such as netherite swords deal less damage than stone swords when using a global reduction at 7 damage.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:uZQipe0a:3tK7PkkM"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:uZQipe0a:3tK7PkkM"
}


