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Minecraft: Java Edition
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An everyday content mod focusing on adding whatever wacky and dazzling creatures i attempt to implement. Do these benefit Minecraft as a whole? No way! Majority of information on features is available via advancements or tooltips.


Nightmare! Nightmare! Nightmare! Nightmares are fast little freaks that burst from brains, being 4 legged "Beetles" that have a lot more going on than meets the eye. Inherently, they are fairly fragile and also quite small. They, however, make up for this with their absurdly fast scuttering and medium amounts of attack damage. Nightmares only have one method of spawning: Phantom Fever
Phantom Fever

Nightmares may be pacified (not tamed) via interacting with one while holding out some phantom membrane. While pacified, one is capable of picking nightmares up with buckets, changing the color of their collars and more. Pacified nightmares may occasionally become overgrown, being indicated by smoke particles. Nightmare Overgrowth leads into...
Bottling overgrowth will have you ending up with a Felldom Bottle, this bottle may either be drank for felldom or reused on a nightmare to increase it's overgrowth past the usual limit.
Shearing overgrowth will fully use up all overgrowth and turn it into physical nightmane, a food that heals you, with the healing factor being increased as the nightmane's potency goes up. The latter also inflicts felldom upon consumption.
Felldom, Status Effect


- Fabric? A: You're open to port it, but a official port from myself will likely never occur due to how much of a hassle porting is, even if this is just a very small mod.
- Inspirations? A: Phantoms, Species (Mod)
- Has anyone actually ever asked these questions or are you just making them up? A: Yeah.
Credit: The Stellum Team (used one helper method from their mods) and like Kaupenjoe for being one of the reasons i learnt modding, not really related to the mod.


