Compatibility
Minecraft: Java Edition
26.2
26.1.x
1.21.x
Platforms
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Details
Licensed ARR
Published 2 months ago
UnstableSMP Farlands is a faithful recreation of the iconic Farlands from Unstable SMP for modern Minecraft. It brings the custom terrain generation from the series to your server while remaining fully compatible with Paper, Spigot, Bukkit, Folia, and their forks.
Supported platforms: Paper, Spigot, Bukkit, Folia, and compatible forks
Supported Minecraft versions: 1.21.x, 26.1.x, 26.2
Configuration
# ==============================================================================
# UnstableSMP Farlands Configuration
# ==============================================================================
# ------------------------------------------------------------------------------
# Worlds
# ------------------------------------------------------------------------------
# Worlds where the Farlands will generate.
# By default, only the main world is enabled.
#
# Example:
# worlds:
# - world
# - world_nether
# - survival
worlds:
- world
# ------------------------------------------------------------------------------
# Farlands Zones
# ------------------------------------------------------------------------------
# Every zone can be customized.
#
# name
# The name used in commands such as:
# /uf tp <name>
#
# enabled
# Set to false to disable a zone.
# When a zone is disabled, the previous enabled zone continues until the next one.
#
# start-distance
# The X coordinate where the zone begins.
# Distances should be in ascending order.
#
# Default Farlands start:
# 12550821
zones:
start:
name: "start"
enabled: true
start-distance: 12550821
floating:
name: "floating"
enabled: true
start-distance: 12570000
spikes:
name: "spikes"
enabled: true
start-distance: 12575000
repeating:
name: "repeating"
enabled: true
start-distance: 12580000
cherry:
name: "cherry"
enabled: true
start-distance: 12600000
grasshills:
name: "grasshills"
enabled: true
start-distance: 12630000
sandhills:
name: "sandhills"
enabled: true
start-distance: 12640000
sand:
name: "sand"
enabled: true
start-distance: 12642000
grasschunks:
name: "grasschunks"
enabled: true
start-distance: 12650000
chunks:
name: "chunks"
enabled: true
start-distance: 12800000
decay:
name: "decay"
enabled: true
start-distance: 12802100
grid:
name: "grid"
enabled: true
start-distance: 12803000
The configuration lets you:
- Enable or disable individual Farlands zones.
- Change the starting distance of every zone.
- Rename zones used by
/uf tpand/uf zones. - Choose which worlds generate the Farlands.


