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1.1.0
Compatibility
Changes
๐ Vitamin+ 1.1.0 - Enhanced Customization! ๐
We're thrilled to introduce Vitamin+ 1.1.0, bringing even more customization and control to your Minecraft experience!
โจ What's New?
- Permissions for each module: Fine-tune who can use specific features!
- New
/vitamin pmodule <module> enable/disablecommand: Toggle individual modules on/off dynamically if they are enabled on the server. - Permissions for each custom recipe: Control crafting access on a per-player basis.
- New crafting recipes:
- Nametag
- Grass Block
- Saddle
- New German translation (
de_de.yml): Now available for our German-speaking players! ๐ฉ๐ช
โ Why update?
- More server control ๐ง
- Better integration with permission plugins ๐
- More ways to customize gameplay! ๐ฎ
โ ๏ธ The /Vitamin folder must be deleted for the translations and new configuration to be regenerated
๐ Download now | Join our Discord for support!
Enjoy Vitamin+ 1.1.0! ๐งก
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:wKw0THQX:kHmQmkSi"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:wKw0THQX:kHmQmkSi"
}

