Compatibility
Minecraft: Java Edition
1.21.1
Platforms
Supported environments
Client and server
Tags
Creators
Details
Licensed MIT
Published last month
Updated 11 hours ago
π©οΈ WeatherPhysics
WeatherPhysics completely overhauls Minecraft's weather engine by introducing dynamic volumetric clouds, autonomous storm lifecycles, frontal weather systems, severe atmospheric hazards, and realistic weather physics.
Rather than relying on global vanilla weather, storms in WeatherPhysics form, evolve, rotate, and dissipate naturally in real time.
π Key Features
- πͺοΈ Supercells & Destructive Tornadoes: Rotating mesocyclones that can dynamically spawn tornadoes. Tornadoes pull entities into the air, rip blocks from the ground creating physical debris, and naturally dissipate with custom 3D audio.
- βοΈ Advanced Volumetric Clouds & Lifecycles: Clouds dynamically grow horizontally and vertically with realistic day/night color transitions. Features convective stages (Cumulus, Congestus, Stratiform, shelf clouds/arcus, and massive Cumulonimbus clouds with anvil tops).
- π§οΈ Frontal Systems & Dynamic Precipitation: Realistic weather fronts producing stratiform rainfall and wind-driven rain curtains with gradient transparency.
- πͺοΈ Landspouts & Waterspouts: Dynamic ground vortices with suction physics that pull entities into their core and scrape terrain. Automatically transforms into fair-weather waterspouts over oceans or lakes!
- π¨ Wind Physics & Ambient Audio: Immersive wind forces and gusts that push players and entities, accompanied by dynamic ambient wind and tornado sound effects.
- β‘ 3D Branching Lightning & Hail: Autonomous electrical discharges with 3D secondary branches, internal cloud lighting, and physics-based hail with surface bounce mechanics and impact sounds.
- π Atmospheric Phenomena: Curved 7-color atmospheric rainbows rendered during sunset under rainy conditions.
- π‘ Interactive Weather Radar: Real-time HUD tracking storm movements, cloud formations, electrical activity (β‘), vortices, and player location with interactive mouse-wheel zoom (
Rkey by default).
β¨οΈ Commands & Controls
R: Toggle the Interactive Weather Radar HUD (rebindable in Controls)./weatherphysics spawncloud <type>: Spawns a specific cloud type./weatherphysics startfront <minutes>: Triggers a frontal weather system./weatherphysics stopfront: Stops the active frontal system./weatherphysics clear: Clears all active clouds, landspouts, supercells, and weather fronts./weatherphysics supercell <normal|funnel|tornado>: Spawns a supercell storm for testing (Requires Operator level 2+).
π§ Ongoing Development Notice
Note: Tornado physics and visuals are actively being worked on! Future updates will expand tornado structural variations, multi-vortex shapes, enhanced destruction systems, and additional atmospheric phenomena.
π Technical Details
- Minecraft Version: 1.21.1
- Mod Loader: NeoForge
- Environment: Required on both Client and Server


