All versions
1.4.3
Alpha
Tornado Intercept 1.4.3 - The Overhaul Update6 months ago 55.2K
Uploaded by
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Required content
Any compatible version
Any compatible version
Changes
Metro, a new modeler joined, to make some cool models for yall!
FEATURES
- Added handbrake, toggleable by clicking space
- Added multiple seats (3) to the tiv that other players can sit on
- Added a text that tells you whether you are undeployed, deploying, undeploying or deployed
- Added wheel animations when driving
- Vehicle data panel, which displays vehicle speed, wind speed, maximum wind speed that the vehicle read which can be reset using 0 (zero, not O) , and wind direction

- Added animation for wheels and steering wheel when turning
- Added animmation for pedals when braking
- Added a mechanic that sets your threshold based on what terrain you are deployed on, so you cannot deploy on a single block or over a hole or on uneven terrain since that would make you get lofted easier


- Added a debree hit sound when tiv gets hit by a flying block or is in a strong tornado
- Added hail hit sounds
- You can now pick up the vehicle while pressing shift and right-clicking on it
- Added a mechanic that damages and pushes mobs when hit by the tiv2, excluding players and pets (can be turned off in config)
- Added sfx when tiv gets ripped out of the ground while deployed
CHANGES
- Completly remastered the tiv2 model and animations
- Completly remastered and improved driving physics
- Anemometer now responds to PMW wind
- The key to turn the headlights on/off is now H
- Removed geckolib from dependencies, also the tiv now uses a .java model instead of .geo
- Changed deploy sound
- Removed fall damage of the tiv
- Made the hitbox bigger so it fits the vehicle better
- Player now sits in the driver seat instead of in the center
FIXES
- Fixed tiv breaking when you leave the game while deploying/undeploying
- Removed block step sounds that played when you drive
- Fixed problems with old driving system
- Fixed bug where you could turn the headlights on/off when not sitting in the tiv
- Fixed deploying and undeploying sound playing throughout the whole world
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:wS687vWU:AJSJaFxV"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:wS687vWU:AJSJaFxV"
}

