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Licensed ARR
Published 2 years ago
Updated 5 months ago
All versions
1.3.5
Beta
Wasteland Wanderer | Fallout Beta 1.3.56 months ago 113
Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Forge
NeoForge
Supported environments
Client and server
Changes
- Remade the Quicksave system completely (added Quickload too)
- Added unique sounds to the Bloatflies and Radroaches
- Retextured almost every texture that previously wasn't retextured
- Revamped the pip-boy's radio
- Bloatflies now shoot larvae at you
- Revamped every power armour model and their textures
- Added "Vengeance" paint for T-51
- Added the Mojave Wasteland
- Wastelandstart is now on by default
- Made the T-51 stronger than the T-60
- Remade the pip-boy's textures (UI)
I set some groundwork for the BoS update (it will almost definitely be the next update)
Optional dependencies
Unavailable version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:oPHr71fg:6U9k9so7"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:oPHr71fg:6U9k9so7"
}

