0.6.13
Compatibility
Required content
Changes
Removed Dependency: GregTech
No longer a dependency, but compatible
- When GregTech is present, GT Voltage will be used.
- When GregTech is absent, FE will be used. Maximum recharge rate is still determined by GT Voltage level (consumes 4 times the FE per EU).
New Control Seat Features
- After enabling control, you can now hold ALT to release mouse control, allowing you to freely rotate the camera. Releasing ALT will reset the camera. (Suggested by Brickyboy)
Shift+right click to open the Control Seat GUI:
- Added a reset camera angle option, which can be toggled. If disabled, sitting down will not reset the camera angle.
- Added a new camera angle setting. For example, when flying in FPV mode, you often need to look up. To do this, set PITCH to -30 degrees. This setting will apply whenever you sit down or reset the camera angle.
VS Third-Person Camera Enhancements
For deformable structures, when multiple ships are connected by constraints (e.g., servos or bearings), the third-person camera may be obscured by the structure itself. This feature skips these linked structures, allowing the third-person view to display the entire ship, including its constraints, without obstruction.
New command - deleteAllRelatedShips
Deletes a ship and deletes all associated ships with its constraints.
- /vssw deleteAllRelatedShips <shipName>
Added automatic spaceShip leveling
When in spaceShip mode, press the "Auto Level" button to activate it. This function attempts to level the ship to (pitch = 0, yaw = current yaw, roll = 0). It automatically turns off after the attitude is leveled.
New flight mode - airship
A simple flight mode that automatically maintains leveling.
New parameter page - airship
Provides parameter adjustments for airship mode.
移除依赖: 格雷科技
不再是依赖项,而是兼容
- 当格雷科技存在时将使用格雷电压
- 当格雷不存在时使用FE,最大充能速度依然取决于GT电压等级 (消耗EU的4倍FE)
控制椅新增功能
- 启动控制后,可以按住ALT释放鼠标权限,便于自由旋转摄影机,松开ALT回正 (建议来自Brickyboy)
shift+右键打开控制椅GUI:
- 新增重置视角选项,可以切换,关闭时坐下不会重置摄影机角度
- 新增摄影机角度设置,例如驾驶FPV模式时,通常需要向上抬头,可以将PITCH设置为-30,每当你坐下或重置视角时,都会应用该设置
VS第三人称摄影机增强
针对可变形结构,当许多船通过约束关联在一起时(例如通过伺服电机或轴承),第三人称模式摄影机会被自身结构挡住。该特性是跳过这些关联在一起的结构,使第三人称可以显示出含约束的完整飞船,而不被遮挡
新增指令-deleteAllRelatedShips
删除船的同时删除所有约束关联船
- /vssw deleteAllRelatedShips <shipName>
新增星舰自动改平
当处于星舰模式下,按下"自动改平"键启动,尝试调整飞船到(pitch = 0, yaw = 当前yaw, roll = 0)。待姿态改平后自动关闭
新增飞行模式-飞艇
一种简单的飞行模式,自动保持水平
新增调参页面-飞艇
提供飞艇模式的参数调整
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ws61xB67:jbQL6r3l"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ws61xB67:jbQL6r3l"
}


