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Minecraft: Java Edition
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🥔 Baked Potato Shaders
Baked Potato Shaders is a lightweight cinematic shaderpack designed to enhance Minecraft's atmosphere while maintaining smooth performance. Rather than chasing ultra-realistic visuals, it focuses on natural lighting, immersive weather, beautiful skies, and carefully crafted environments that stay true to Minecraft's original style.
Built with performance in mind, Baked Potato Shaders is optimized for Apple Silicon (M1) and is fully compatible with Iris + Sodium.
⚠️ The shader is still under active development. Future updates will focus on visual polish, optimization, stability, and bug fixes while preserving its lightweight design.
✨ Features 🌅 Overworld Cinematic lighting and natural color grading Dynamic time-of-day system Beautiful sunrise, sunset, and twilight transitions Enhanced sun and moon rendering Improved celestial bodies Vibrant animated night sky with enhanced stars Rare Aurora Borealis event Dynamic rainbow after rainfall Smooth atmospheric distance fog Enhanced cave lighting and darkness blending Improved horizon blending Dynamic cloud rendering 🌧️ Weather Complete weather overhaul Grey overcast skies during rain Improved rainfall rendering White lightning flashes Atmospheric rain haze Subtle distance blur during storms Smooth weather transitions 🌊 Water Clear water above and below the surface Lightweight reflective water Subtle animated water waves Improved underwater visibility 💡 Dynamic Lighting Held light sources illuminate the surrounding environment Held light-emitting items glow naturally Improved lighting consistency 🔥 Nether Completely redesigned Nether atmosphere Custom lighting and fog Improved Basalt Delta ambience Lava heat distortion Removed overworld celestial bodies Cinematic biome atmosphere 🌌 The End Fully redesigned End sky Deep-space atmosphere Large blended nebulae Enhanced stars End-specific atmospheric fog Improved colour blending 🚀 Performance Optimized for Apple Silicon (M1) Stable performance-focused rendering Efficient shader pipeline Reduced redundant calculations Clean and optimized codebase GLSL 1.20 Iris compatible Sodium compatible ⚙️ Recommended Settings Minecraft: 1.26.1.2 Shader Loader: Iris Renderer: Sodium Fullscreen: ON VSync: OFF Clouds: OFF (shader clouds are used) Render Distance: 12–15 Chunks Entity Shadows: ON


