Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Supported environments
Server-side
Singleplayer
Tags
Creators
Details
Licensed Apache-2.0
Published 5 days ago
This mod changes the boss system, making progression gradually more difficult and interesting.
After each boss kill, its health increases by a multiplier: 1.2 → 1.4 → 1.6 → 1.8 and so on, creating steadily increasing difficulty with each subsequent playthrough.
As a result, every next fight against a previously defeated boss becomes noticeably harder, forcing the player to adapt and improve their strategy.
The mod also supports modded bosses — you can manually add them in the configuration so that the scaling system works with them as well.


