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Minecraft: Java Edition
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If you’re tired of regular Minecraft and want something new and challenging without straying too far from vanilla, then this modpack is for you!!!
If you’d like to suggest adding something new to the build or have found a bug, I invite you to join my Discord server!!!
But another modpack of mine—featuring long, realistic progression and zombie hordes—will be released soon and will continue to receive updates for a long time.
And a big thank you to everyone who downloaded my build!
Version 1.2.7 also added another shader Kappa, and adjusted mob balance.
BEFORE PLAYING, READ THE FOLLOWING if you don't want to die on the first day 🤫 !!!⬇️
In addition to health and hunger, two more systems have been added: thirst and temperature.
🧊/🔥 If the temperature gets too low or too high, the player takes damage. Temperature depends on the season and the biome. It's always hot in the Nether, and always cold in the End. 💧 To quench your thirst, you can use water flasks or glass bottles. To purify water, you need a special block (which does not drop when broken) and charcoal.
🥷💰 A village theft system has also been added. If a villager sees you breaking a house block, opening chests, or harvesting crops, you'll get a notification that you've committed a theft. If you do this repeatedly, the villagers will stop trading with you, and sometimes the iron golem might even start attacking you. Villagers have a sight range of about 20 blocks, and they can also see through walls at a distance of 3–4 blocks.
🔮 The enchantment system has been completely reworked. Enchantments must be found in structures and placed on shelves around the enchanting table. Most enchantments are completely new, but some vanilla ones remain. All enchantments have only one level, and you can apply a maximum of two enchantments per item. Once you find an enchantment, it can be used infinitely. However, enchanting an item requires not only lapis lazuli and experience but also the material the item is made of. Bookshelves reduce the overall cost of enchanting. Since Mending is not available, Netherite armor can be repaired with diamonds. Repairing does not consume experience, but you need a high enough experience level to perform the repair. Additionally, bats have a chance to drop phantom membranes, but their health is 7 times higher than normal.
🌍/🥪/🎒 Due to the reworked world generation, traveling is more difficult. Therefore, a glider and a grappling hook have been added. The reinforced glider is crafted by adding two phantom membranes to a regular hang-glider on a crafting table. Mods have also been added for a lot of new food, cooking mechanics, and backpacks that can be upgraded at the forge table using special items and leather crafted at the workbench.
All mobs have been made more difficult and slightly reworked.
And beautiful shaders will complement it all!


