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Details
Licensed ARR
Published 7 months ago
Updated last month
All versions
26.1.2-1.4.0
Release
LogisticsNetworks - 26.1.2-1.4.05 months ago 47
Compatibility
Minecraft: Java Edition
26.1.2
Platform
NeoForge
Supported environments
Client and server
Changes
- Refactored codebase for better readability
- Added dynamic model generation
- Nodes now perfectly fit the blocks they are placed on
- Nodes now have connected textures
- Connected node texture can be toggled on/off with client side config
- fixed a bug where config did not persist throughout reloads if edited in game
- added default node visibility config
- Updated neoforge dependendency to 26.1.2.48-beta
- AE2 integration re-enabled[26.1.8-alpha]
- FTB Teams integration re-enabled[26.1.2.4]
Optional dependencies
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:yJwXUwvS:p5TZbeJv"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:yJwXUwvS:p5TZbeJv"
}
