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Creators
Details
Licensed GPL-3.0-only
Published last year
Updated yesterday
All versions
10.9.11
Release
EliteMobs 10.9.115 days ago 1,245
Compatibility
Minecraft: Java Edition
26.3
26.2
26.1.x
1.21.4–1.21.11
Platforms
Paper
Purpur
Spigot
Changes
EliteMobs 10.9.11:
- [New] Class loot names can now be translated. $difficulty, $weapon and $item read the new classLootDifficultyNames and classLootFamilyNames entries in ItemSettings.yml and the translation files.
- [New] /nightbreaklogin without a token now prints a nightbreak.io link. Approve the server there and it connects by itself, with no token to copy. Linking with a token through /nightbreaklogin still works.
- [New] Lua mob behaviors can fly a flying mob with c.actuator:steer_flight(x, y, z), and can check can_start every N ticks with probe_interval.
- [Tweak] Instanced dungeon maps are converted to the server's world format once, when they load or are imported, instead of every time an instance opens, so instances open faster.
- [Tweak] Setup, content download, expired token and logout messages now point at /nightbreaklogin instead of the account token page.
- [Tweak] Lua mob behaviors are now capped at 250,000 instructions and 50 ms of CPU time, and can no longer use coroutine.
- [Fix] A Lua mob behavior stuck in an endless loop now fails instead of freezing the server.
- [Fix] One Lua script can no longer change the built-in string methods for every other script.
- [Fix] Items that store their elite damage or defense in an older number format no longer switch off every EliteMobs gear effect for the player carrying them.
- [Fix] Players are no longer disconnected with a Network Protocol Error when someone quits while another plugin manages name tag teams.
- [Fix] Riding a horse while a combat label shows no longer pulls your camera pitch toward level every two seconds.
- [Fix] On Windows, an antivirus or file indexer briefly holding the shared resource pack files no longer leaves EliteMobs's resource pack assets empty.
Optional dependencies
Any compatible version
Any compatible version
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ypMp4OVC:PN80pvAb"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ypMp4OVC:PN80pvAb"
}

