Tags
Creators
Details
1.0.3.8
Compatibility
Changes
Added Global Placeholders, which allows you to define values that will be available across all inventory configuration files. Fixed custom heads with URLs Fixed inventories that do not have a default type Added sound category Removed deprecated method onInventoryOpen(Player player, InventoryDefault inventory) Improved code, removed the slot variable to use only the list of slots for each button Fixed actions withdraw, deposit and requirement money, now allowing lowercase Added API code for use of slots in player inventory. Coming soon in zMenu+ ! Updated folia API All configuration keys are now in kebab case. Old configurations will still work but the documentation has been updated to reflect the new format. Improved pagination performance by avoiding unnecessary list management operations
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:XPQ42u1g:m8MagebX"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:XPQ42u1g:m8MagebX"
}

