Compatibility
Minecraft: Java Edition
26.1.x
1.21.x
Platforms
Tags
Creators
Details
Licensed ARR
Published yesterday
✨ Features
- 📮 Send items to online and offline players
- 🎒 Supports all Minecraft items (Preserves enchantments, custom names, lore, NBT data, and Shulker Box contents)
- 🖥️ Easy-to-use GUI with Pagination Support 📑 (New) — Mailboxes now dynamically scale into multiple pages using navigation arrows if a player has too many items.
- 🕵️ Admin Spy Mode (New) — Complete control for server staff to inspect and clean out any player's mailbox.
- 🍀 Lucky Drops System (New) — Reward players with custom items, cash, or effects when they check their mail.
- 🔔 Players are notified when they receive new mail upon logging in.
- 💾 YAML-based storage — Mail persists safely through server restarts with no complex database required.
- ⚡ Optimized for modern Paper servers.
🎮 Commands
| Command | Description |
|---|---|
/posta |
Opens your personal mailbox |
/posta spy <player> |
Opens and manages another player's mailbox (Admin) |
/senditem <player> |
Sends items from your hand/GUI to a player |
🔑 Permissions
| Permission | Description | Default |
|---|---|---|
offlinedelivery.mailbox |
Allows opening your own mailbox | true |
offlinedelivery.send |
Allows sending deliveries to players | true |
offlinedelivery.spy |
Allows administrators to spy on other mailboxes | op |
📬 How it works
- Use
/senditem <player>. - Place the items you want to send into the GUI and confirm the delivery.
- The items are safely stored in the YAML file.
- The recipient is notified and can collect them later using
/posta. - If a player has lots of mail, they can flip through pages using the arrows at the bottom row.
🧩 Compatibility
- Paper 1.21.11+
- Java 21+
❤️ Why OfflineDelivery?
OfflineDelivery provides a simple, secure, and reliable way for friends to exchange items without needing to be online at the same time. Perfect for survival servers, SMPs, and private communities that want a clean mail system with built-in admin control and fun reward mechanics.


