Changelog
📋Innovations
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New interface. Now every button (except for selecting servers and worlds) will match the style of the hotbar and deep slate.
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New 3D scenery. Ceramic Vase, Tomb, Antique Sword, Milk Vase, Large Jug and others - all this can now be done renaming items.
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Resource pack version changed to 1.19 or more.
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New preview in the selection of resource packs.
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New splashes in the main menu.
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Inside the resource pack there is now a shader that makes it possible to create eye blinks on skins This will work on all skins that were drawn from the original shader guide (by Godlander) May conflict with some mods/resource packs.
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Grass now has variability Grass can be not only like grass, but also with all sorts of flowers or clover.
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The leaves have become lush. A classic improvement where the foliage becomes more lush.
🪛Fixes
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Now wandering around the world you will not see the terrible glitches of cows, zombies and horses.
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Fixed some typos in splashes.
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Now you will not have emo textures in the sand fence.
❗Notes
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For the resource pack to work properly, you must have Optifine and 1.19 installed.
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Any textures, models, etc. may be changed/removed in future versions.
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The resource pack has secret models.
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ComputerHead
Owner
Eri
Texture & Modelling