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A small pack originally intended to provide alternative animations to fire and related blocks as well as adding animations to things that previously didn't have any, now it overhauls almost all animated textures.

All animations are 32 or 64 frames long, loop seamlessly and are kept quite close to the vanilla artstyle.

In addition to that, practically all textures include Normal and Specular maps in the LabPBR standard, so affected blocks will have appropriately shiny reflections and a 3D effect with POM enabled.

Note: not all shaders apply Parallax Occlusion Mapping (POM) to all blocks, and for a lot of them you have to enable the feature in the shader's settings first.

Currently affected textures:

  • Fire / Soul Fire
  • Campfire / Soul Campfire
  • Torch / Soul torch + Flame / Soul Flame particles
  • Candle particles
  • Explosion particles
  • Lantern / Soul Lantern
  • Jack o'Lantern
  • Water
  • Lava
  • Magma Block
  • Furnace
  • Blast Furnace
  • Smoker
  • Dispenser
  • Dropper
  • Nether Portal
  • Respawn Anchor
  • Crimson & Warped Stem
  • Prismarine
  • Sea Lantern
  • Slime Block
  • Skulk Block & Skulk Veins
  • Potion Effect Particles (changes swirls to bubbles)

Also supports Charm and Create mod:

  • Coloured Portals
  • Chocolate
  • Honey
  • Steam Jet Particles

Follow the (admittedly slow) development on Discord if you like


Project members

Tec

Owner


Technical information

License
MIT
Project ID