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🌿 Foliage Subsurface Scattering (
1.0.2
Release
AuraLite Shaders 1.0.25 months ago 275
Compatibility
Minecraft: Java Edition
26.1.x
1.21.x
1.20.x
1.19.x
1.18.x
1.17.x
1.16.5
Platforms
Iris
OptiFine
Changes
🆕 What's New in v1.0.2 — Foliage Subsurface Scattering
Version 1.0.2 adds realistic subsurface scattering (SSS) for vegetation. Leaves, grass, and plants now look more translucent and alive when light shines through them.
🌿 Foliage Subsurface Scattering (FOLIAGE_SSS)
- New toggle in the
[Foliage Settings]menu. - Light bleeding from the back side of foliage + soft wrap term on the unlit side.
- Enabled from MED profile upward by default (disabled on VERY_LOW/LOW for maximum FPS).
- Integrated with existing PBR pipeline using material ID tagging (
matID10001–10004) ingbuffers_terrain. - Full English and Russian localization.
This is a focused, low-cost visual enhancement that makes forests and plants feel much more natural under direct sunlight.


