Tags
Creators
Details
1.8
Compatibility
Changes
New
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Nubis Extended clouds (beta). Realistic volumetric clouds, now the default: 8 cloud types, drifting weather, clouds that grow from the air, cloud shadows and reflections in water. THE TECHNOLOGY IS CURRENTLY IN BETA!!! ANY BUG REPORTS WOULD BE HELPFUL!!!
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Second Cloud Layer. A second deck for Reimagined and Unbound clouds.
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Color Correction, rebuilt. 16 tonemappers, color grading, color spaces and Night Vision.
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Sunset Colours. 5 sunset palettes, or a random one each day.
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Distant Haze. Far terrain turns blue and fades into the horizon.
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Voxy support.
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Distant Horizons page. Settings for how distant terrain is drawn.
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Smooth Beacon Ray. The beacon beam rises into the sky instead of popping in.
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Better Thunder page. Lightning colour, and lightning inside the clouds.
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Low Oxygen. Drowning shows on screen.
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Custom Skybox. Resource pack skies are drawn properly.
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Biome Rain Color and Biome Water Particles.
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Custom Biomes Support. Fog colours for modded biomes.
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Always Realistic Moon. The HD moon photo is always on, for the Unbound moon.
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Autumn Variety. Trees turn different colours in autumn.
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City Night filter.
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Resource Pack Emission Light slider.
Changed
- Cinematic post profile reworked.
- Global Illumination is Subtle by default on Low to High+.
- Update Cone Direction during RT is on only in Ultra and UltraMax (better FPS near lava).
- Motion Blur and Depth of Field are off by default.
- Switching profiles no longer leaves settings from the previous one.
Fixed
- Modded light blocks and entities cast no light.
- Resource pack glowing textures were too bright.
- World Curvature hid Distant Horizons terrain.
- Dark leaves with the Better Leaves resource pack.
- Water showed through the edges of clouds seen from above.
- Voxy water bug.
Removed
- The old Color Correction page, Night Desaturation and Double Reimagined Clouds. All three are replaced by new features.
Spoiler
Finally... 1.8...


