Compatibility
Minecraft: Java Edition
Platforms
Tags
Creators
Details
Gleam
Gleam is a a beautiful, highly customizable and performant shader based on MakeUp - UltraFast focused on atmospheric fog, skies, clouds, water, and fantasy visuals.

Features
- 5 visual styles — Fantasy, Vanilla, Realistic, Cinematic, and Custom
- 5 color schemes — Golden Hour, Arctic, Neon Dusk, Crimson Ember, and Pastel Dream
- 4 performance profiles — Performance, Balanced, Quality, and Ultra
- Custom sun and moon rendering, including all 8 moon phases
- Stars, shooting stars, and an optional Milky Way
- Optional auroras with lighting effects
- An optional enhanced night atmosphere with cool moonlight, moon glow, and nebula effects
- Volumetric clouds with sunlight, underside shadows, and sunset lighting
- High-altitude cirrus clouds
- Additional vanilla cloud rendering and shading options
- Pixelated or soft shadows
- Colored shadows through stained glass
- Improved ambient lighting and ambient occlusion
- Godrays with a lightweight screen-space option
- Warm block lighting and dynamic hand lighting
- Emissive Ores
- LabPBR support for normal maps, specular, metallic/emissive materials, and AO
- Multiple water reflection options, including higher-quality raymarched reflections
- Water waves, sun glints, glitter, foam, refraction, and depth coloring
- Improved Nether fog
- Recolored End sky with clouds, stars and a nebula
- Ground fog that reacts to time of day and weather
- Rain atmosphere effects
- Multiple tone-mapping options
- Adjustable exposure, contrast, saturation, warmth, tint, and vibrance
- Bloom, vignette, film grain, letterbox bars, sharpening, chromatic aberration, depth of field, and motion blur
- TAA, FXAA, and other anti-aliasing options
- Built-in color-blind modes
- Distant Horizons and Voxy support
- A large set of configurable settings organized into dedicated shader menu sections
Most of it can be adjusted or disabled, so you can choose what you want the shader to look like!
Performance and compatibility
Gleam is designed to offer a lot of visual customization without turning Minecraft into a slideshow.
It supports Iris and OptiFine, and is designed around OpenGL 4.1 compatibility rather than relying on newer OpenGL features. This shaderpack was specifically tested on a Macbook M5 air.
Credits
Gleam is a modification of MakeUp UltraFast by Javier Garduño.
Huge credit to Javier Garduño for the original project:
MakeUp UltraFast: https://github.com/javiergcim/MakeUpUltraFast
Additional credits and references can be found in the included Credits file.
License
Gleam is released under the GNU Lesser General Public License v3.0 (LGPL-3.0).
You are free to use, modify, and share Gleam under the terms of the license. If you redistribute Gleam, please keep the original MakeUp UltraFast and Javier Garduño credit intact.
This shaderpack is still a work in progress, any feedback is highly appreciated! You can report any bugs/suggestions to my discord: fihmc.


