
Lumenite Shaders
A high-end shader focused on great visuals, packed with features like blocklight shadows, colored block lighting, CSM shadows, realistic water physics (vertex manipulation), shader grass, snow footprints, volumetric clouds, god rays and much more.
2.9.3
Compatibility
Changes
A new sun and moon: the “Shader Sun and Moon” setting, now on by default. The sun has sunspots and turns red and flattens as it sets; the moon is a map of the real near side, with phases and earthshine. There are new Sun Size and Moon Size settings. Bloom, rebuilt: the glow no longer races around when you move. Fixes: Turning toward the sun in caves no longer brightens the screen. Clouds look right through gaps in leaves. Vines, cave vines and weeping vines sway with the leaves. Clouds no longer cut sun rays off completely. Two small effects in the End now work: armour gem glints and roughness on distant water. Defaults and settings: Cloud Resolution now offers 25% to 100%. “Clouds Break the Rays” is on in every preset except Potato. Performance: bloom costs about the same as before, and the download is about 0.5 MB bigger for the moon map.

