All versions
26.3.9
Release
Shiroi Visuals 26.3.92 weeks ago 60
Compatibility
Minecraft: Java Edition
26.3
26.2
26.1.x
Platform
Iris
Changes
Woow!! We're getting everything ready for the arrival of Minecraft: Java Edition 26.4! Until then, we'll continue making a series of improvements before releasing the most stable and complete version of Shiroi Visuals yet, starting with 26.4 to keep up with Minecraft's annual updates.
Looks
- Snow: during snowfall the sky keeps a soft blue top and a pink horizon, with light fog. Thunderstorms in snowy biomes look the same instead of turning dark and foggy.
- Biomes: each biome family gets its own colour temperature and air. Snowy places are cooler, jungles and deserts warmer, swamps and the Pale Garden foggier. The Nether biomes have their own sky colours, and the End sky is no longer too bright after the dragon fight.
- Coloured torch light: soul torches and soul fire light the area teal, copper torches green and redstone torches red, and they glow in their own colour. Normal torches and lamps are unchanged.
- Materials: wet farmland is shiny, dry farmland matte. Fallen leaves and pink petals let light through. Melons and pumpkins have their own finish. Iron, gold, diamond, netherite, copper and chainmail armour now look metallic (leather is unchanged).
- Shadows: cloud shadows have the same hard pixel edges as the other shadows.
- The sun's glow is softer, and the rings that showed in the glow around it are gone.



Fixes
- The lit redstone torch no longer has a glowing pink box around its head.
- No more dark lines on frozen rivers and lakes, or along the edges of lakes.
- Shadows no longer creep back and forth as the sun moves.
- Much less shimmer with TAA and 85% resolution: on the sun's edge, on leaves, on the player and along water.
- Edges between still surfaces no longer blink every few frames (TAA anti-flicker setting).
- Players and mobs stay sharp while moving with TAA.
- The pack compiles again with the mod compatibility setting turned off.
Performance
- Frozen rivers and lakes ran about four times slower than they should. They are back to normal.
- Shadows are a bit cheaper (about 5 to 15% of the shadow pass).
- Solid terrain no longer runs the transparency test, so hidden surfaces cost less.
Settings
- All option names and descriptions are in English.
- New: TAA anti-flicker, Sun halo strength, Biome colour grading.
- Celestial Bloom Strength now defaults to 0.6 (was 1.0).


