All versions
0.31
Release
Solace 0.314 days ago 162
Compatibility
Minecraft: Java Edition
26.3
Platform
Iris
Changes
The big wind and atmosphere update.
Wind
- Gust fronts: gusts now roll across the land as long, coherent fronts. Grass leans further as each front passes, and tree leaves lean and stir with the same fronts, so a breeze reads clearly over fields and forests.
- Wind lines: soft white wind lines drift with the breeze, draw themselves in, curl into a small loop and fade out. They are synced to the gusts, travelling at the same pace as the wave bending the grass below (Foliage > Wind Lines).
- Pollen on the wind: on sunny days a few soft warm motes float near the camera and surge downwind as a gust front passes, then settle again (Foliage > Drifting Pollen).
- Turning breeze: the wind slowly swings back and forth by about 35 degrees over roughly ten minutes, and grass, leaves, wind lines and gust fronts follow smoothly.
Weather
- No more rain streaks on the screen: rain is only the falling drops in the world now; night rain keeps its calm blue mood.
- Wet ground in rain: open ground slowly turns darker and richer while it rains, with a soft sheen at low angles and calm puddle patches on flat spots. Dries again afterwards (Weather > Wetness Strength).
- Rainbow: after rain, while the world is still wet, a soft pastel rainbow arcs across the sky opposite the sun (Weather > Rainbow).
Atmosphere & light
- Sunbeams through trees: long soft warm beams fan out of gaps in broken canopies, strongest in the morning and evening (Lighting > Sunbeams Through Trees).
- Warm light, cool shade: sunlit faces lean a little warm and shaded sides a soft sky-blue, stronger at dawn and dusk (Lighting > Advanced > Warm Light, Cool Shade).
- Layered ridges: far land fades into the blue haze in a few soft steps, so ridge lines read as calm stacked silhouettes (Fog > Layered Ridges).
- Soft morning mist: the low sunrise mist is one smooth veil that thins with height, swells slowly and glows peach toward the rising sun (Fog > Morning Mist).
- Dusk water glow: at sunrise and sunset a broad, soft warm light spreads over the water toward the low sun (Water > Surface > Dusk Water Glow).
- Painted water: brighter, clearer turquoise with a softer pale rim and broad, slow brush-stroke highlights instead of thin hard crest lines (Water > Painted Water).
- Cloud shadows: drifting cloud shadows are a little deeper with wider, softer edges, so big calm shade patches roll across the land.
- Puffy clouds: the low cloud layer forms big, rounded, soft puffs instead of block cells (Sky > Clouds > Puffy Clouds).
- Clearer field waves: the light bands rolling over meadows are broader, slower and easier to see (default raised, new strongest step).
Night sky
- Soft stars: stars are small soft round points with a faint glow that breathe very slowly, instead of hard square dots (Sky > Sun, Moon & Night > Soft Stars).
- Richer Milky Way: more stars gather along the Milky Way band.
- Moon halo: on clear nights the moon sits in a calm silver-blue glow with a faint wide ring (Sky > Sun, Moon & Night > Moon Halo).
Menu
- Reorganised settings: the main page holds the key sliders plus clear categories, crowded pages are split into sub-pages (for example Sky > Clouds / Fog & Haze / Sun, Moon & Night / Weather), fine-tuning lives in Advanced pages, and every option has a short name and a tooltip. Defaults are unchanged.
- Golden Rim option now shows up in the menu correctly.


