1.0.0
Compatibility
Changes
🌌 TracedLite v31 — The Cosmic Expansion Update
What's New: • The Giga-Galaxy Overhaul: Upgraded to a barred spiral galaxy with dark dust lanes, procedural arms, and pink star-forming nodes. Fixed spiral distortion over time. • Three Battle Arenas: Miniature black holes and quasars now engage in epic cosmic battles with dynamic cycles (3.5 and 4-minute timelines). • Black Hole "Monoceros" (The Unicorn): Added a custom "horned" single jet and unique tidal-force stretching animation during pocket galaxy absorption. • New Cosmic Anomalies: Added three custom quasars (Orange, Blue-White, Purple) and a full Supernova star cycle (7-minute loop). • Constellations: Added 3 glowing constellations (Monoceros, Draco, Corona) with pulsing light waves running along the lines. • Smooth Falloff Tech: Completely rewrote light attenuation. Cosmic glows, stars, and day/night planet terminators now fade out smoothly instead of cutting off abruptly. • Overworld & Underwater Fixes: Completely redesigned fog rendering (fixed the blinding fog issue on 1.20+) and tweaked PBR water absorption for a crisp turquoise look. Optimizations & Compatibility: • Expanded version compatibility: Now supports everything from 1.18.2 up to 1.21.11! (Note: Fog fix is optimized for 1.20+). • Added in-game shader menu toggles to disable heavy animations (Battles, Constellations, Collisions) for weaker GPUs


