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Licensed MIT
Published 9 months ago
Updated 4 months ago
All versions
v5.1
Release
TrueLightFX v5.14 months ago 577
Compatibility
Minecraft: Java Edition
26.2
26.1.x
1.21.x
1.20.x
1.19.x
1.18.x
1.17.x
1.16.x
1.15.x
1.14.x
1.13.x
1.12.x
1.11.x
1.10.x
1.9.x
1.8.2–1.8.9
Platforms
Iris
OptiFine
Changes
TrueLightFX v5.1 - Compatibility & Bugfix Update
This release brings full compatibility with Minecraft 1.20 through 1.21.2, addresses a critical rendering issue that made the player model look transparent, and optimizes performance presets.
Features & Improvements
- 1.21+ Compatibility: Fully updated block mappings for modern Minecraft versions (1.20 - 1.21.2).
- New Animated Blocks: Added waving animations to Cherry Leaves, Pale Oak Leaves, Dry Grass, Hanging Moss, and Moss Carpets.
- Realistic Waving: Adjusted waving speed and algorithms to be much more natural and realistic.
- Updated Emissives: Added support for Copper Bulbs, Trial Spawners, Vaults, Crafters, Creaking Hearts, and Resin Blocks.
Performance
- Shadow Map Optimization: Optimized shadow map resolutions across performance profiles to improve FPS.
- Low-End Optimization: Disabled generated normals, specular, and emissive calculations on the Minimum profile for a significant FPS boost.
- Vertex Math: Streamlined waving calculations to reduce GPU overhead.
Bug Fixes
- Player Transparency: Fixed the bug where the player model and held items would appear transparent/see-through in third-person view on land and near water.
- Falling Speed Glitch: Fixed waving speed accelerating when the player moves vertically or falls.
- Copper Bulb Typo: Fixed a block properties typo that prevented oxidized copper bulbs from glowing correctly.
- Refraction Artifacts: Fixed incorrect refraction masking affecting entity outlines.
Thank you to everyone testing and supporting TrueLightFX! If you encounter any bugs, please report them on the Discord server.


