Tags
Creators
Details
Licensed MIT
Published 2 years ago
Updated 6 months ago
All versions
1.4
Release
Release 1.46 months ago 162
Compatibility
Minecraft: Java Edition
26.1.x
1.21.8–1.21.11
Platforms
Iris
OptiFine
Changes
Added
- Added Pixel Foliage Wind with selectable 16x16, 32x32, and 64x64 behavior.
- Added custom two-layer clouds and cloud shadows.
- Added heat haze and warm emissive glow for lava, fire, torches, lanterns, and other hot sources.
- Added puddles on flat terrain after rain, with reflective wet highlights.
- Added optional Depth of Field with adjustable strength, ranging from a subtle miniature softness to a macro-like photo mode.
- Added a rainbow, shooting stars, and a lens flare.
- Added optional pixel-art rain-on-lens droplets.
- Added Nether portal glow and improved rain splash shading.
Changed
- Reworked Overworld fog into a more layered, stylized system with better rain behavior.
- Reworked terrain and entity lighting for cleaner shadows, stronger side-face stylization, and better night readability.
- Reworked water, ice, and reflections for cleaner fading, better local-light response, and improved integration with the sky/fog palette.
- Reworked bloom and godrays for cleaner emissive response and stronger cloud/rain interaction.
- Reworked sky styling, including overcast response, aurora fade, and the End sky presentation.
Compatibility and Fixes
- Improved Iris 1.21.x alpha handling for entities and transparent geometry.
- Improved textured-pass entity lighting stability.
- Improved compatibility with modern GLSL expectations.


